Beastly Samalian King: Difference between revisions

From Tokyo Afterschool Summoners
Jump to navigation Jump to search
Spike (talk | contribs)
Created page with "{{#masterdata:Skill|3232|format=wiki}}"
 
PuddleFoot (talk | contribs)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{#vardefine:skill en name|Hoofed Samaritan King}}
{{#masterdata:Skill|3232|format=wiki}}
{{#masterdata:Skill|3232|format=wiki}}

Latest revision as of 07:11, 12 October 2023



Beastly Samalian King
JP Name 獣蹄のサマリヤ王
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies in a 2-square diamond radius around self
Proc Chance 50%

Beastly Samalian King
JP Name 獣蹄のサマリヤ王
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies in a 2-square diamond radius around self
Proc Chance 45%
This is an additional effect

Beastly Samalian King
JP Name 獣蹄のサマリヤ王
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect -1500~-3000 HP to hit units and enemies on the left and right of them
Proc Chance 45%
This is an additional effect

Beastly Samalian King
JP Name 獣蹄のサマリヤ王
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +300~600 HP to self and allies in a 2-square diamond radius around self
Proc Chance 40%
This is an additional effect

Transients with 獣蹄のサマリヤ王

No transients found that satisfy the search criteria.

0 comments
[Show Comments]

Loading comments...