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Revision as of 09:30, 29 November 2022
Reality Shaker |
JP Name |
実在を揺るがす者 |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units and enemies directly adjacent to them |
Proc Chance |
20% |
|
Reality Shaker |
JP Name |
実在を揺るがす者 |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) (x2) |
Proc Chance |
100% |
This is an additional effect |
|
Reality Shaker |
JP Name |
実在を揺るがす者 |
Trigger timing |
If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit. Triggered and applied after [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply CS Weapon Change (All)Changes the unit's charge skill weapon type to All-ranged for 1 turn. (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
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Transients with 実在を揺るがす者
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Lists | |
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Quests | |
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Other | |
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