Difference between revisions of "After Being Hit"

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(Created page with "[[{{PAGENAME}}]] is a skill trigger timing. The unit with this timing must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking]...")
 
 
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[[{{PAGENAME}}]] is a skill trigger timing.
[[{{PAGENAME}}]] is a skill trigger timing.


The unit with this timing must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker.
The unit with this timing must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. Despite occurring after damage calculation, this timing occurs '''before''' damage application. For example, {{AR Equipment|en name=A Great Offering}} heals a unit [After Being Hit], but in actuality, this heal effect occurs before damage is applied to a unit. Therefore, this healing effect cannot revive a unit.  


==Skills with this timing==
==Skills with this timing==


{{Skill list table|format=small|timing=12|rows=type|columns=target|show=tag|label col 0=Self|label col 1=Allies|label col 2=Enemies}}
===Base Skills===
 
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* [[{{PAGENAME}}/Part 1|Part 1]]
* [[{{PAGENAME}}/Part 2|Part 2]]
* [[{{PAGENAME}}/Part 3|Part 3]]
 
===AR Skills===
 
{{Skill list table|format=small|timing=12{{!}}{{!}}13|type=AR Skill|rows=tag|tag list=+|columns=target|show=tag|label col 0=Self|label col 1=Allies|label col 2=Enemies}}


{{Trigger timing navbox|state=expand}}
{{Trigger timing navbox|state=expand}}

Latest revision as of 01:57, 2 July 2021

After Being Hit is a skill trigger timing.

The unit with this timing must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. Despite occurring after damage calculation, this timing occurs before damage application. For example, A Great Offering heals a unit [After Being Hit], but in actuality, this heal effect occurs before damage is applied to a unit. Therefore, this healing effect cannot revive a unit.

Skills with this timing

Base Skills

Due to the large query result, the page has been split into multiple parts.

AR Skills

SelfAlliesEnemies
+ Valentine's Dogs! (Increase CP)
A Great Offering (Increase HP)
Endless Night of Research (Apply Guts)
O Stars! O Sun! (Apply Taunt)
For You and Only You (Apply Remove Debuff)
Ogres' Nightlife (Apply Charm)
Attack of the Killer Watermelons (Decrease HP)
A Great Offering (Decrease HP)
The Bowels of Gehenna (Apply Fatal Poison)
Snapshot of That Day (Apply Remove Buff)
Monochrome Syndrome (Apply Stigma)

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