Difference between revisions of "After Being Hit"
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SurtrFan8511 (talk | contribs) (Created page with "[[{{PAGENAME}}]] is a skill trigger timing. The unit with this timing must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking]...") |
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[[{{PAGENAME}}]] is a skill trigger timing. | [[{{PAGENAME}}]] is a skill trigger timing. | ||
The unit with this timing must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. | The unit with this timing must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. Despite occurring after damage calculation, this timing occurs '''before''' damage application. For example, {{AR Equipment|en name=A Great Offering}} heals a unit [After Being Hit], but in actuality, this heal effect occurs before damage is applied to a unit. Therefore, this healing effect cannot revive a unit. | ||
==Skills with this timing== | ==Skills with this timing== | ||
{{Skill list table|format=small|timing=12|rows= | ===Base Skills=== | ||
Due to the large query result, the page has been split into multiple parts. | |||
* [[{{PAGENAME}}/Part 1|Part 1]] | |||
* [[{{PAGENAME}}/Part 2|Part 2]] | |||
* [[{{PAGENAME}}/Part 3|Part 3]] | |||
===AR Skills=== | |||
{{Skill list table|format=small|timing=12{{!}}{{!}}13|type=AR Skill|rows=tag|tag list=+|columns=target|show=tag|label col 0=Self|label col 1=Allies|label col 2=Enemies}} | |||
{{Trigger timing navbox|state=expand}} | {{Trigger timing navbox|state=expand}} |
Latest revision as of 01:57, 2 July 2021
After Being Hit is a skill trigger timing.
The unit with this timing must have >0HP before being hit. Triggered and applied after damage calculation, after [When Attacking] effects, before [After Attacking] effects from the attacker. Despite occurring after damage calculation, this timing occurs before damage application. For example, A Great Offering heals a unit [After Being Hit], but in actuality, this heal effect occurs before damage is applied to a unit. Therefore, this healing effect cannot revive a unit.
Skills with this timing
Base Skills
Due to the large query result, the page has been split into multiple parts.
AR Skills
Self | Allies | Enemies | |
---|---|---|---|
+ | Valentine's Dogs! (Increase CP) A Great Offering (Increase HP) Endless Night of Research (Apply Guts) O Stars! O Sun! (Apply Taunt) | For You and Only You (Apply Remove Debuff) | Ogres' Nightlife (Apply Charm) Attack of the Killer Watermelons (Decrease HP) A Great Offering (Decrease HP) The Bowels of Gehenna (Apply Fatal Poison) Snapshot of That Day (Apply Remove Buff) Monochrome Syndrome (Apply Stigma) |
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