Difference between revisions of "Taunt"
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{{#vardefine:status en note|Adds aggro to unit for two turns.}} | {{#vardefine:status en note|Adds aggro to unit for two turns.}} | ||
{{#masterdata:Status|80}} | {{#masterdata:Status|80}} | ||
{{#vardefine:status en name|Taunt (1 turn)}} | |||
{{#vardefine:status en note|Adds aggro to unit for one turn.}} | {{#vardefine:status en note|Adds aggro to unit for one turn.}} | ||
{{#masterdata:Status|93}} | {{#masterdata:Status|93}} |
Revision as of 17:03, 17 April 2020
Taunt注目 | |||
---|---|---|---|
Type | BuffAffected by statuses related to buffs, e. g. Spread Buffs or Nullify Buff. | ||
Notes | Focus enemy attacks on self | ||
Description | Adds aggro to unit for two turns. | ||
Duration | 2 | ||
Tags | Other | ||
Base Value | Maximum Value | ||
Used Skills |
Taunt (1 turn)注目 | |||
---|---|---|---|
Type | BuffAffected by statuses related to buffs, e. g. Spread Buffs or Nullify Buff. | ||
Notes | Focus enemy attacks on self | ||
Description | Adds aggro to unit for one turn. | ||
Duration | 1 | ||
Tags | Other | ||
Base Value | Maximum Value |
This skill makes use of the unofficially acknowledged aggro mechanic for enemy AI. It's presumed to be useless if an enemy possesses this skill. It's presumed that this will add 10000 hate every turn this is active.
Status usage
See Taunt/Used Skills for more details
Notes
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