Difference between revisions of "Guard of Farmers"

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Revision as of 22:44, 11 December 2019



Guard of Farmers
JP Name 農家の番人
Trigger timing On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to allies 1 square around self
Proc Chance 35%

Guard of Farmers
JP Name 農家の番人
Trigger timing Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self
Proc Chance 45%
This is an additional effect

Transients with 農家の番人

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Tomte 4All-RoundNone736464Passion Spreader Knower of Good and Evil Guard of Farmers Metabolic BurnerWeapon Spread Slash.pngDripping Away with SweatBirchwood Break

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