Difference between revisions of "Matoya"

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*His place holder icon follows more closely to {{Transient icon|Azuma}}'s predicted design.
*His place holder icon follows more closely to {{Transient icon|Azuma}}'s predicted design.
*Matoya may have been intended to originate from [[Kamui Kotan]], the same world of {{Transient icon|Horkeu Kamui}} and {{Transient icon|Korpokkur}}
*Matoya may have been intended to originate from [[Kamui Kotan]], the same world of {{Transient icon|Horkeu Kamui}} and {{Transient icon|Korpokkur}}
**Speculatively, Korpokkur may have taken his place entirely. Korpokkur's release coincided with {{Transient icon|Furufumi}} and {{Transient icon|Avarga}} in the [[Gacha:New School Team|2019 New School Team Gacha]], who are official incarnations of their possible beta versions {{Transient icon|Fumihito}} and {{Transient icon|Azuma}} respectively. These beta versions are adjacent in card ID with Matoya.
**Speculatively, Korpokkur may have taken his place entirely. Korpokkur's release coincided with {{Transient icon|Avarga}} and {{Transient icon|Furufumi}} in the serially released [[Gacha:New School Team|2019 New School Team Gacha]] and [[Gacha:Chapter 9 Special Transient Summon|Chapter 9 Gacha]], who are official incarnations of their possible beta versions {{Transient icon|Azuma}} and {{Transient icon|Fumihito}} respectively. These beta versions are adjacent in card ID with Matoya.
{{Comments}}
{{Comments}}

Latest revision as of 14:24, 1 September 2019


Transient Information

[Curry Shop Worker]  Matoya
【カレー屋のバイト】マトヤ
Weapon Spread Shot.png
Rarity 3 Cost 8
HP 402+99.939*(Lv-1) ATK 200+57.112*(Lv-1)
HP @ Lv 60 6298.401 ATK @ Lv 60 3569.608
Max HP+20 Lv, +2000 HP 10297.181 Max ATK+20 Lv, +2000 ATK 6711.848
Skills
Athlete [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
The Frozen [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
Cook [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
Deflect Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies / 100%
Skill Evolution(s)
The Frozen+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self
    Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
Cook+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 3, 6, 9...) +400~800 HP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) +10~20 CP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to allies beside or in Slash rangeHorizontalslash.png / 45~90%
熊冥異境Kim-un-Kamuy
Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies 1 square around self Weapon Spread Shot.png
2x
Illustration BomBom
Scenario ――
Voice Kappei Yamaguchi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Research Files

Translated from Japanese
Official Japanese
(未公開)
Relation From Others To Others
Like
Dislike

[Arctic Archer]  Matoya
【北氷の弓使い】マトヤ
Weapon Spread Shot.png
Rarity 4 Cost 16
HP 798+94.949*(Lv-1) ATK 399+61.204*(Lv-1)
HP @ Lv 65 6874.736 ATK @ Lv 65 4316.056
Max HP+20 Lv, +2000 HP 10773.716 Max ATK+20 Lv, +2000 ATK 7540.136
Skills
Athlete [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 50~100%
The Frozen [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
Cook [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +100~200 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
Deflect Adept [Defense ModifierAll modifiers stack with each other.] Take 0.7x damage from 0.45x ATK penaltyShot-ranged enemies / 100%
Skill Evolution(s)
The Frozen+ [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply FreezeDEF Down by 1.1x ~ 2.2x, -200~-400HP/turn for 4 turns (Debuff) to hit units / 40~80%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self
    Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to self / 45~90%
Cook+ [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and allies directly adjacent to self / 60~100%100% proc rate achieved at level 67
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 3, 6, 9...) +400~800 HP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) +10~20 CP to allies beside or in Slash rangeHorizontalslash.png
    (Total turns 3, 6, 9...) Apply Nourishment+150~300HP/turn, ATK Up by 1.1x ~ 1.5x for 3 turns (Buff) to allies beside or in Slash rangeHorizontalslash.png / 45~90%
熊冥異境Kim-un-Kamuy
Apply Blessing+300~600HP/turn for 4 turns (Buff) to self and allies 1 square around self Weapon Spread Shot.png
3x
Illustration BomBom
Scenario ――
Voice Kappei Yamaguchi
Sex/GenderAs defined in the game data, might not be accurate to official localization Male


Translated from Japanese
Official Japanese
(未公開)

Notes

4 comments
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Anonymous user: 47aec804
No. 12167
33 months ago
Score 0 You
Matoya was robbed
Anonymous user: f4101586
No. 6161
54 months ago
Score 0 You

>>6160

Damn, I was -just- referencing that but didn't notice the comment....wow
Anonymous user: 75a93287
No. 6160
54 months ago
Score 0 You

>>1635

Uh oh
Anonymous user: ab378182
No. 1635
71 months ago
Score 0 You

Kimun Kamuy......i saw that name somewhere...*Checking the "Upastum Kamuy" doujin by Gammachaos*

  • Speculation*

-He might came from Kamuy Kotan -Reincarnation of Kimun (Horokeu's ally/lover after being killed by a pack lewd wolves)

-Kimun is a bear that's why Matoya's Charge Skill has the bear attributes
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