Emotional Ruler: Difference between revisions

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{{#vardefine:skill en name|Emperor of Emotion}}
{{#vardefine:skill en name|Empress of Emotion}}
{{#masterdata:Skill|972|format=wiki}}
{{#masterdata:Skill|972|format=wiki}}

Revision as of 07:03, 19 April 2019



Emotional Ruler
JP Name 情動の王
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to self and allies directly adjacent to self
Proc Chance 40%

Emotional Ruler
JP Name 情動の王
Trigger timing After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +7~14 CP to self
Proc Chance 50%
This is an additional effect

Emotional Ruler
JP Name 情動の王
Trigger timing On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.
Effect +7~14 CP to self
Proc Chance 50%
This is an additional effect

Transients with 情動の王

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Durga (Nightmare)4FireBlow740620Go-getter Hard Hitter Sweets Gobbler Emotional RulerHesitating to Fool OneselfFirst in Glory?

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