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Revision as of 11:34, 10 December 2018
Helping Hand |
JP Name |
手を取る者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
+5~10 CP to allies in front of self |
Proc Chance |
40% |
|
Helping Hand |
JP Name |
手を取る者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Hidden: 前1マスにCP増加 |
Proc Chance |
40% |
This is an additional effect |
|
Helping Hand |
JP Name |
手を取る者 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Glint+10% skill activation rate for 2 turns (Buff) to allies in front of self |
Proc Chance |
40% |
This is an additional effect |
|
Transients with 手を取る者
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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Lists | |
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Quests | |
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Other | |
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