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Law Enforcer |
JP Name |
法を守る者 |
Trigger timing |
Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self |
Proc Chance |
25% |
|
Law Enforcer |
JP Name |
法を守る者 |
Trigger timing |
When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12) |
Effect |
Apply StigmaDEF Down by 1.15x ~ 2.3x, -150~-300HP/turn for 3 turns (Debuff) to hitting units |
Proc Chance |
50% |
This is an additional effect |
|
Law Enforcer |
JP Name |
法を守る者 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
OppressionCannot move at will for 2 turns (Debuff) |
Proc Chance |
50% |
This is an additional effect |
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Transients with 法を守る者
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