Umamichi Kung-Fu Generation |
JP Name |
ウマミチカンフージェネレーション |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply AnchorPrevent forced movement for 3 turns (Buff) to allies directly adjacent to self |
Proc Chance |
50% |
|
Umamichi Kung-Fu Generation |
JP Name |
ウマミチカンフージェネレーション |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) (x1.6) |
Proc Chance |
100% |
This is an additional effect |
|
Umamichi Kung-Fu Generation |
JP Name |
ウマミチカンフージェネレーション |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) (x1.6) |
Proc Chance |
100% |
This is an additional effect |
|
This AR Skill is used by Umamichi Kung-Fu Generation
Guide |
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Basic Information | |
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