After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self
Proc Chance
45%
Fullmetal Janitor+
JP Name
鋼の掃除屋+
Trigger timing
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self
Proc Chance
50%
This is an additional effect
Fullmetal Janitor+
JP Name
鋼の掃除屋+
Trigger timing
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect
Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies near hit units,on the left and right of them
Proc Chance
30%
This is an additional effect
Transients with 鋼の掃除屋+
No transients found that satisfy the search criteria.