Summer Friends

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Summer Friends
JP Name 夏の日に肩並べる者
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self and allies directly adjacent to self
Proc Chance 45%

Summer Friends
JP Name 夏の日に肩並べる者
Trigger timing Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self and allies on the left and right of self
Proc Chance 30%
This is an additional effect

Summer Friends
JP Name 夏の日に肩並べる者
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to enemies in Thrust range
Proc Chance 45%
This is an additional effect

Summer Friends
JP Name 夏の日に肩並べる者
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Arousal+10CP/turn for 1 turn (Buff) to self and allies 2 squares to the left and right of self
Proc Chance 45%
This is an additional effect

Summer Friends
JP Name 夏の日に肩並べる者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply Arousal+10CP/turn for 1 turn (Buff) to self and allies 2 squares to the left and right of self
Proc Chance 45%
This is an additional effect

Summer Friends
JP Name 夏の日に肩並べる者
Trigger timing After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP = 100) +500~1000 HP to allies in a 2-square diamond radius around self
Proc Chance 50%
This is an additional effect

Summer Friends
JP Name 夏の日に肩並べる者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP = 100) +500~1000 HP to allies in a 2-square diamond radius around self
Proc Chance 50%
This is an additional effect

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