Sanity Blaster |
JP Name |
サニティブラスター |
Trigger timing |
When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12) |
Effect |
Apply FearCannot move at will, -10CP/turn for 5 turns (Debuff) to hitting units |
Proc Chance |
45% |
|
Sanity Blaster |
JP Name |
サニティブラスター |
Trigger timing |
Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status. |
Effect |
FearCannot move at will, -10CP/turn for 5 turns (Debuff) (x1.5) |
Proc Chance |
100% |
This is an additional effect |
|
Sanity Blaster |
JP Name |
サニティブラスター |
Trigger timing |
When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12) |
Effect |
Apply Buff ReversalWhen holding buffs: ATK Down by 0.25x, DEF Down by 2.5x for 3 turns. (Debuff) to hitting units |
Proc Chance |
40% |
This is an additional effect |
|
Sanity Blaster |
JP Name |
サニティブラスター |
Trigger timing |
After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If CP = 100) Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Sanity Blaster |
JP Name |
サニティブラスター |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(If CP = 100) Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Sanity Blaster |
JP Name |
サニティブラスター |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 3, 4, 5...) No effect |
Proc Chance |
45% |
This is an additional effect |
|
Sanity Blaster |
JP Name |
サニティブラスター |
Trigger timing |
Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turns 3, 4, 5...) Apply Fear WeakeningWhile user has Fear: -50% skill activation rate for 2 turns (Irremovable Debuff) to hit units |
Proc Chance |
45% |
This is an additional effect |
|
Transients with サニティブラスター
No transients found that satisfy the search criteria.
Guide |
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Basic Information | |
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