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| {{#vardefine:skill en name|}} | | {{#vardefine:skill en name|Two-Faced}} |
| {{#masterdata:Skill|3656|format=wiki}} | | {{#masterdata:Skill|3656|format=wiki}} |
Latest revision as of 22:14, 28 April 2024
Two-Faced |
JP Name |
ダブルフェイス |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
No effect |
Proc Chance |
50% |
|
Two-Faced |
JP Name |
ダブルフェイス |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Dazzle StrengtheningWhile user has Dazzle: ATK Up by 4x for 999 turns (Irremovable Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Two-Faced |
JP Name |
ダブルフェイス |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Duplicate BuffThe inflicting card copies a buff from the target. Duration of buffs are reset and original Status Lv is maintained. (Debuff) to hit units |
Proc Chance |
40% |
This is an additional effect |
|
Two-Faced |
JP Name |
ダブルフェイス |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Remove BuffRemove one buff (Debuff) to hit units |
Proc Chance |
40% |
This is an additional effect |
|
Two-Faced |
JP Name |
ダブルフェイス |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply AnchorPrevent forced movement for 3 turns (Buff) to self and allies 1 square around self |
Proc Chance |
45% |
This is an additional effect |
|
Transients with ダブルフェイス
Guide |
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Basic Information | |
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General Game Guides | |
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Card Properties | |
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