Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 1) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
100% |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 2) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 3) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12) |
Effect |
(Total turn 4) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12) |
Effect |
(Total turn 5) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
45% |
This is an additional effect |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 6) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 7) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 8) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 9) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
(Total turn 10) Apply Immobility+12CP/turn, cannot move at will for 3 turns (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply TauntAdds aggro to unit for 2 turns. (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units and enemies 1 square around them |
Proc Chance |
100% |
This is an additional effect |
|
Bound Criminal |
JP Name |
拘束の犯罪者 |
Trigger timing |
Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to hit units |
Proc Chance |
100% |
This is an additional effect |
|
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