Difference between revisions of "Morale Boosting Drummer"

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(Created page with "{{#vardefine:skill en name|Encouraging Taiko Drummer}} {{#masterdata:Skill|4014|format=wiki}}")
 
m (JustANobody moved page 奮励の太鼓奏者 to Morale Boosting Drummer)
 

Latest revision as of 19:04, 12 August 2024



Morale Boosting Drummer
JP Name 奮励の太鼓奏者
Trigger timing Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to allies 1 square around self
Proc Chance 50%

Morale Boosting Drummer
JP Name 奮励の太鼓奏者
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP > 19) Apply Movement expansion in all directions (AR)Increases movement distance in all directions by 1 square for 1 turn (Irremovable Buff) to self and allies in front of self
Proc Chance 40%
This is an additional effect

Morale Boosting Drummer
JP Name 奮励の太鼓奏者
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP > 39) Apply Remove DebuffRemove one debuff (Buff) to allies in Slash range
Proc Chance 45%
This is an additional effect

Morale Boosting Drummer
JP Name 奮励の太鼓奏者
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP > 79) Apply Ardor StrengtheningWhile user has Ardor: ATK Up by 1.5x for 2 turns (Irremovable Buff) to allies in a 3-square horizontal line around the 2nd square in front of self
Proc Chance 50%
This is an additional effect

Morale Boosting Drummer
JP Name 奮励の太鼓奏者
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP > 79) Apply Ardor StrengtheningWhile user has Ardor: ATK Up by 1.5x for 2 turns (Irremovable Buff) to allies in Slash range
Proc Chance 50%
This is an additional effect

Morale Boosting Drummer
JP Name 奮励の太鼓奏者
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect No effect
Proc Chance 50%
This is an additional effect

Morale Boosting Drummer
JP Name 奮励の太鼓奏者
Trigger timing Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (If CP = 100) Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies in Slash range
Proc Chance 50%
This is an additional effect

Transients with 奮励の太鼓奏者

No transients found that satisfy the search criteria.

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