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Adamantite |
JP Name |
金剛の体現者 |
Trigger timing |
When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13) |
Effect |
Apply AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies in reverse Thrust range |
Proc Chance |
15% |
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Transients with 金剛の体現者
Guide |
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Basic Information | |
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