系外の加工匠

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JP Name 系外の加工匠
Trigger timing After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted.
Effect Apply Remove DebuffRemove one debuff (Buff) to self
Proc Chance 35%

JP Name 系外の加工匠
Trigger timing After DebuffDoes not trigger with skill-disabling debuffs. Does not trigger if debuff is nullified, reflected, or resisted.
Effect -200 HP to self
Proc Chance 35%
This is an additional effect

JP Name 系外の加工匠
Trigger timing If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.
Effect Apply CS Weapon Change (Shot)Changes the unit's charge skill weapon type to Shot-ranged for 1 turn. (Buff) to allies in front of self
Proc Chance 40%
This is an additional effect

JP Name 系外の加工匠
Trigger timing If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.
Effect Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to allies in front of self
Proc Chance 40%
This is an additional effect

JP Name 系外の加工匠
Trigger timing If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.
Effect No effect
Proc Chance 40%
This is an additional effect

JP Name 系外の加工匠
Trigger timing If StationaryTriggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.
Effect Apply Tenacity Before Being HitAcquire skill for 6 turns: [Before Being Hit] Apply Tenacity to self / 30%~60% (Irremovable Buff) to allies in Slash range
Proc Chance 40%
This is an additional effect

Transients with 系外の加工匠

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