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Reptile Tamer |
JP Name |
爬虫類テイマー |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply Crit ResistanceAcquire skill for 2 turns: [Status Resistance] Remove Crit from self / 100% (Buff) to hit units |
Proc Chance |
40% |
|
Reptile Tamer |
JP Name |
爬虫類テイマー |
Trigger timing |
Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply AnchorPrevent forced movement for 3 turns (Buff) to self |
Proc Chance |
50% |
This is an additional effect |
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Transients with 爬虫類テイマー
Guide |
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