[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to alliesdirectly adjacent to self / 35~70%
"A Transient originating from the Land of Wa, and counselor to the Kabukicho Outlaws, he is a Tanuki who could easily have lived for hundreds of years but has the ability to freely change his outward appearance, making it impossible to guess his age by looks alone. His Sacred Artifact is a small mallet that can call forth his 808 underlings. He places great importance on chivalry, and can truthfully declare that he would die for the sake of his followers in the spirit of being a true leader. Valuing honor and empathy, he is greatly loved for being unable to turn away those who are suffering."
Translated from Japanese
A Transient from Wanokuni. He is an advisor for the Outlaws, a guild in Kabukicho. He's already lived for hundreds of years, but has used some unknown technique to change his outward appearance, so his looks do not match his age. The sacred artifact he has, a mallet, has the power to call the 808 members of his family. He places great importance on heroism and chivalry, and is the type of boss who is even willing to die for his followers. He greatly respects kindness and compassion, and favors boss-temperament people who help those who are suffering.
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) / 45~90%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify BuffPrevent receiving buff once for 4 turns. Vanishes after use. (Debuff) to hit units / 35~70%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 65~100%100% proc rate achieved at level 54 [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self and alliesdirectly adjacent to self / 25~50% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.6x damage to DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff)-affected enemies / 100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.](Total turns 1, 4, 7...) Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to hit units (Total turns 2, 5, 8...) Apply Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) to hit units (Total turns 3, 6, 9...) Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90%
[After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100% [After Not MovingTriggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects, before [If Stationary] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to alliesdirectly adjacent to self / 30~60% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to alliesdirectly adjacent to self / 30~60% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 45~90% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ConfusionDecreases horizontal movement by 1; acquire skill for 3 turns: [After Attacking] -1000HP to allies 1 square around self / 100% (Debuff) to hit units Apply Healing ReversalHealing effects from skills and statuses decrease HP instead for 3 turns (Debuff) to hit units / 40~80% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Major HP Decrease on Missed AttackAcquire skill for 3 turns: [On Miss] -4000 HP to self / 100% (Irremovable Debuff) to hit units / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](If CP = 100) Apply Crit+ATK Up by 2.5x ~ 5x for 1 turn (Buff) to self / 50~100%
"His Sacred Artifact is a mallet which, when it strikes the earth, materializes his brethren from fallen leaves. Even outside of a Battle Zone, his summoned brethren do not disappear. He has a strong sense of duty and moral justice, and cannot ignore people in need. This personality has led him to not only inherit the Outlaws, but also earn the loving nickname Uncle. He gets along well with those who live both in the shadows and the light. When he meets those who see the world in stark black and white, he is reminded of the bitter memories of his own youth."
Translated from Japanese
When he bangs his massive sacred artifact gavel on the ground, his kin appear in a flurry of leaves. This is a special form of summoning, and they will not disappear even if Gyobu leaves the closed battleground of the app. Due to his deep value of honor and duty he fits well with the Outlaws code of never leaving behind those in need, and has been affectionately nicknamed Uncle by his colleagues. He gets along best with the sort of person who can see shades of grey in their values, mixing Yin and Yang. People who believe in moral absolutism, wishing only to view the world in extremes of black and white, remind him of his younger days and leave a sour taste in his mouth.
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In Shikoku, there are many folk tales and legends about Raccoon Dogs aka "Tanuki", but the Tanuki of Matsuyama in particular has a history of them that goes back to the beginning of history in the ages of Emperor Tenji, and as a result of Tanuki giving birth to Tanuki, there were 808 of them.
Their leader was Inugami Gyobu. He lived in an old cave in Kumayama, and was a Raccoon Dog of unusual size that continued to protect the Matsuyama Castle, and from his household of 808 Tanuki, was also called "Majesty of the 808".
He was said to have the greatest divine power in Shikoku, but he was also evil in nature and completely unpredictable.
The part of his name "Gyobu" was a title awarded by an ancestor of the lords of the Matsuyama Castle, and he received faith from the vassals in the castle, and had a deep connection with the local people. In the era of Matsuyama Oki no Kami, Inugami Gyobu was used by the rebel side, and he gave commands to his follower Tanuki to cause strange occurrences to support the insurrection. This is also known as the "Matsuyama Anomaly"
However, in the ghost story Inomono no Roku, the warrior Ino Budayu punished Inugami Gyobu with a divine tool and as a result, Inugami Gyobu and the 808 of his household were defeated and sealed in Kumayama. The cave remains even today in Matsuyama city, and is known as Yamaguchi Reishin.
Two things are unforgivable to this day: he still has no alternative outfits and still no 3* and 4* variants. Come on Housamo, give this charming Nuki Daddy the credit he deserves!
I want to spend long evenings with this down-to-earth, sincere tanuki dad, drinking tea, smoking a pipe and chatting with him. I wonder if his fur smells like pine forests, gyokuro, and hearty kizami.
You getting all bent out out of shape over a drawing is frankly very troubling. You can't change the world by removing problematic fiction. Just don't engage. It's not that hard.
I love this thick daddy so much, I want to slowly and sensually pull his fur from his body until he's just a breathing gash. And once he's passed out from the pain, I'll gut him alive and feast on his warm entrails.
>>11459
>>11459
"kEePiNg BoRiNg ThInGs LiKe CoNsEnT fOr ReAlItY"
By that logic drawing things like a bunch of adults gang raping a toddler to death and then eating the corpse should be OK because "iTs NoT rEaL gUiZ!!11!1".
Dunno who that is but no one needs to restrict themselves to the characters' game's lore when drawing them, everyone is free to ship whoever they want (unless it's hetero, disgusting) and they are always so better off keeping boring things like consent for reality and playing out their fantasies in full
Eight lucky spots? These spots need to be found and explored extensively and if it takes all night. Gyobu, until morning it's just you, me and my ten fingers ...
It doesn't phase me at all, Gyobu is rather an un-popular character. So the only way he can be relevant is to use his fat ass and sit on people's faces.
I've seen this kind of person all over twitter. Making baseless accusations about people for something without any context on the other person's side. Usually done by people who wouldn't be old enough to even approach these NSFW types of twitters a few months ago. These people don't care about anything more than shitting on others to gain a modicum of popularity and if you try to call them out or bring a slight bit of nuance into the discussion your called a "stan," and blocked. God I hate twitter.
Scalding hot crime tanuki dad with dad bod. The amount of fanart he gets is so hilariously relative to the small amount of attention he gets from the game itself. The fanart to in game treatment eatio’s almost as crazy lopsided as the one for Makara.
>>7402
I read this comment and talked with him about this and, no. He's not a pedo, he's just dumb. He honest to god thought that the MC1 in the picture was just some random twink, which would sound silly if not for the fact that this guy regularly forgets who 60% of the characters in this game are. He only did the heart emoji since Gyobu was in it.
Not that I figure you're actually going to be reading this, of course. That was mostly for anyone who might read it, so they don't assume things. Whoever you are (and I have a pretty good idea), you're actually pathetic. You've been starting petty drama over him, blocking him so he can't get in a word edgewise, and then what? You go brag about it on twitter for clout? You dig for content to make your shitty reaches that you probably call your call-out posts, then hide them on anon. I've seen the threads about this targeted harassment, and it's such a pathetic circle jerk.
If you actually cared about more than slandering him, you would have gone to him with a message like "Hey, you know that's MC1, right?" in order to erase all doubt. Instead, you ran over here ASAP in order to try and get completely unrelated people in on your ridiculous hate boner. It's crazy.
The guy that commissions a lot of gyobu being raped is a pedo. He replied with a smiling face with hearts to a pic of gyobu fucking the kid MC (the one with the band-aid) [link removed]
And??? Who cares he’s cute looking and the yakuza backstory makes him a genuinely intriguing character he’s cool and I also like to think he’s soft, chill
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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