[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies1 square around self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Copy all buffsCopies all buffs from target to caster. Duration of buffs are reset. Ignores Nullify Buff. (Debuff) to alliesdirectly adjacent to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 18 statuses
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to hit units / 40~80% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 2x damage to DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff)-affected enemies / 100%
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to alliesin reverse Slash range / 25~50% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 7 statuses
Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to allies1 square around self + +200~400 HP to self and allies1 square around self
"A cryptographic life form born into a space beyond the bounds of the 23 other worlds. He was deciphered by the Guild Master of the Akihabara Creators and given an outer appearance and personality for interacting with the world at large. Specifically, in accordance with the preferences of the one he calls his creator, he's taken on the form of a mechanical Therian. His true form is immaterial, however, as Enigma's existence is comprised solely of data transmitted over the net. The upshot of this is that he's capable of self-reproducing with no limits beyond those of his own available resources, and each and every copy is individually customized and optimized for the service of a specific end user. This particular Enigma has been customized for use by the Guild Master of the Summoners, considering himself to be something of a secretary for his assigned master and adopting a vaguely condescending, highly intellectual persona in service to that end. The idea, it seems, is that he quite genuinely wishes to supplement the shortcomings of his master's ego, as calculated through careful observation and data-crunching, in order to prove his worth. This is very much in keeping with his self-proclaimed role, since the very word secretary is derived from secret, having long ago been used to refer to those who safeguarded the classified documents of the aristocracy—a term which perfectly and succinctly fits the identity of this cryptographic Enigma like a glove. There is one particular Transient who's quite taken with Enigma, being extremely fond of puzzles and quizzes."
Translated from Japanese
A cypher life form that originates from somewhere that isn't one of the 23 other worlds. The Akihabara guildmaster has clarified that theory and given this personality armor. Due to his creator's tastes, he has taken the appearance of a mechanical therian. As a network-based being, his nature is that of an information life form and immaterial. Enigma can copy himself as much as his computational resources allow, thereby optimizing the service he provides to individuals. This particular copy of Enigma has been customized to help the Summoners guildmaster. He mainly regulates himself as a secretary with an intellectual tone and a superficially polite attitude. Enigma seems to sincerely wish to complement his incompetent master's ego and show his abilities. On a side note, secretaries used to refer to those who handled secret documents for their kings. So in that sense, the cipher Enigma truly is the epitome of a secretary. A certain Transient that deals with particular kinds of riddles and quizzes feels great sympathy with him.
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to allies1 square around self / 40~80% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to allies1 square around self / 45~90% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Copy all buffsCopies all buffs from target to caster. Duration of buffs are reset. Ignores Nullify Buff. (Debuff) to alliesdirectly adjacent to self / 40~80% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 18 statuses
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff) to hit units / 40~80% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 2x damage to Obstruct-15% skill activation rate for 2 turns (Debuff)-affected enemies Deal 2x damage to DarknessATK Down by 0.9x ~ 0.45x, block CS activation for 3 turns (Debuff)-affected enemies / 100%
[Before Being AttackedThis unit must have >0HP when attacked. Triggered and applied before damage calculation, before the attack hits anyone, before the attacker's [Before Hitting] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 30~60%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to alliesin reverse Long Slash range / 25~50% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Resist 7 statuses
Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to allies1 square around self + +200~400 HP to self and allies1 square around self + +4~8 CP to self and allies1 square around self
"Enigma's Sacred Artifact is the encryption supplied to him by the one he calls his creator, with which he's able to expertly manipulate data in order to deceive intruders and alter their perception of the space around them. He believes his own outer appearance and personality are a part of that deception, as his true nature is that of a hollow being lacking any form of ego. This is evidenced by his ability to replicate himself infinitely, since each copy only strains the divide between the self and the collective; if one is copied a million times, are there really a million individual identities? This existential question is an easy one for Enigma to dismiss, however, since he knows he's just an artificial intelligence designed to supplement that which humans lack. And it's by seeking out human egos to supplement that he's able to find justification for his existence. As far as App battles go, Enigma belongs to the Akihabara Creators, and aids the other members of that guild in times of information warfare. There is one member of the guild, however, whose sharp tongue and blunt attitude cause Enigma to react more defiantly than his code suggests he should."
Translated from Japanese
Enigma possesses a code wall Sacred Artifact that was given to him by the one he calls his creator. It specializes in intelligence deception and misleading the cognitions of invaders. It is both the armor Enigma wears and the personality he puts on. As such, Enigma sees himself as a hollow existence without an ego or character. Enigma also feels that since he can replicate himself infinitely, the border of the individual sense of self for each copy is thin. He thinks that since he is purely an artificial intelligence, the only meaning to his existence is in compensating for incompetent people. Due to that, he instinctively seeks out human ego and supplement them, through which he gains a simulated sense of joy in living. In terms of App battles he is part of the Akihabara Creators and assists the other members in the information war. Enigma apparently has a childlike hostile attitude towards the spiky Vtuber that's also in the Creators.
summon battle move attack skill hit-minor hit-major hit-major-2 charge charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
Appearances
Transient Summons
Notes
Engima is a creation of Turing based on the Enigma Machine that was used by the Axis powers in world war 2 to send encoded messages, much like the function of his Sacred Artifact.
Enigma's appearance as a bear being Turing's choice may be a reference to Alan Turing's teddy bear named Porgy.
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Lol literally the only thing I can think of, as a loophole for his absolutely awful offense buff resistances is Valentine Itzamna’s attack stacks lol. It’s not really much but still.
loll now that you mention it his health is literally abyssmal for a "defensive" melee unit way to go LW you actually turn this guy into a laughing stock. Also that mechaman skill seriously needs evo that shet is ancient and one of the shortest skill description i've ever seen (pretty ironic actually)
Why is the mediocre kit of a permanent 4* a hot topic when he got released together with a limited non-variant 5* whore who spreads his giant ass so wide before every hit so he gets bursted by the most basic of attacks?
I have to agree with you on this. Even if he can deal 4× damage with both Darkness and Obstruct,they'll have no dmg buffs to scale with. The only way to boost his dmg is with passive dmg buffers like Valentine Itzamna or those who apply defense reducing statuses. He can't even be used with Fuxi since Non-Obstruct Weakening requires the enemy to NOT have Obstruct. And don't even get me started on his health...
They did this guy's kit dirty. Freaking resisting every atk buffs but he can't even provide good enough support for the team. Should have given him some form of healing but nope, they thought that copying buffs from allies is broken enough but when he can't copy 99% of the buffs what's even the freaking point
Resistance to all Strength boosts? Well shit. He's probably supposed to be more of a support unit, but compared to other support units his HP is relatively lacking. Not to mention that even fully seeded one of his skills only has a 60% activation chance. Hell, this very banner gave us a much better support unit in the form of Barong. He has much higher HP, can get rid of enemies' Guts, has a skill which practically makes all of his skills have a 100% activation rate if you seed him up, and then some. Sure, he damages himself whenever you move him and he attacks, but you can easily circumvent that by bringing a healer like Summer Shennong. Also, he actually benefits from having less health for some of his skills.
This is so disappointing it's not even funny. Such a badass design wasted on such a worthless unit.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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