Revision as of 06:18, 12 February 2021 by Spike(talk | contribs)(Created page with "== {{Star|3}} == {{#masterdata:Card|184601}} == {{Star|4}} == {{#masterdata:Card|184602}}")
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies near hit units,behind them / 25~50% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff)-affected enemies / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 45~90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allieson the left and right of self / 30~60%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply Arousal+10CP/turn for 1 turn (Buff) to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Weapon Change (Thrust)Changes the unit's weapon type to Thrust-ranged for 1 turn. (Buff) to self / 50~100% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists forced backward movement / 100%
"A giant of a Transient from the fairy realm of Tir na Nog, now enrolled as a second-year student at Bukuro Academy in Ikebukuro, Toshima Ward. Just goes by MacRoich, having lost most of his past memories (and a certain Role associated with them); regards the person he used to be as Fergus. Proudly represents the kendo club at school and wields dual blades at the Underground Colosseum for further practice. Has imposed a strict policy upon himself (or perhaps had such a policy imposed upon him?) of fighting for the wishes of others while ignoring his own desires—a policy oft exploited by those who served under him in the past. Now that he's in Tokyo, however, he's become more indulgent, enjoying life to its fullest and making good on his imposing appearance. Possesses the Role of the Prophet, often dreaming of outcomes that have not yet come to pass—perhaps echoes of previous loops. Past trauma has led him to struggle a bit with the distinction between love and friendship, and this often leads him to mistake such drama as premonition, acting rashly and causing further problems. Obsesses over youth and often shouts about it as a sort of catchphrase. He also has an uncanny connection with the number seven."
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](Total turns 2, 4, 6...) Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90% [After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to enemies near hit units,in a 3-square vertical line around the back of them / 40~80% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 2.5x damage to BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff)-affected enemies / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 45~90% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to allieson the left and right of self / 30~60%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff) to self / 50~100% [When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply Arousal+10CP/turn for 1 turn (Buff) to self / 35~70% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Drain-10% skill activation rate, -10CP/turn for 2 turns (Debuff) / 50~100%
[After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 1 turn. (Buff) to self / 50~100% [Forced Movement ResistancePrevents skill effect-mediated movement in the given trajectories, regardless of which unit applied it.]Resists forced backward movement / 100% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 3x damage to Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff)-affected enemies / 100%
Apply Remove BuffRemove one buff (Debuff) to hit units + Apply Remove BuffRemove one buff (Debuff) to hit units + Apply Remove BuffRemove one buff (Debuff) to hit units + Apply BreakCannot move at will, DEF Down by 1.2x ~2.4x for 2 turns (Debuff) to hit units
"Legends speak of a great man from the fairy realm of Tir na Nog whose limbs were each the size of seven fists. This was a man who heeded not the authority but the voices within people that spoke of love and friendship—though he will come to find himself lost, wavering between these two influences. One day, as his youth gave way to the travails of adulthood, he found himself unexpectedly cut down while bathing in the woods. As his body descended into the water in what should've been his final moments, he saw a reflection of his own youth and his life was saved, though at a cost: surrounded by rainbow light, he and his now rejuvenated, youthful body were transported to Tokyo. His sacred artifact is a Sword resembling a ship's rudder in its shape and bearing two grips. It is capable of piercing the earth, though its usage within Tokyo is somewhat limited. He feels both familiarity and aversion toward situations in which small attackers strike at giant opponents."