From Tokyo Afterschool Summoners
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| {{#vardefine:transient en name|Jormungandr}} | | {{#vardefine:transient en name|Jormungandr}} |
| | {{#vardefine:transient acquisition|Unobtainable}} |
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| {{#masterdata:Card|177061}} | | {{#masterdata:Card|177061}} |
Revision as of 06:57, 18 February 2020
Transient Information
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Cost |
8 |
HP |
330+91.735*(Lv-1) |
ATK |
270+65.408*(Lv-1) |
HP @ Lv |
238.265 |
ATK @ Lv |
204.592 |
Max HP+20 Lv, +2000 HP |
4072.965 |
Max ATK+20 Lv, +2000 ATK |
3512.752 |
Skills |
ヨルムンガンド敵専用 (1553) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Apply G Regeneration+50000HP/turn for 5 turns (Irremovable Buff) to self / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) Remove Skill LockCannot activate skills for 5 turns. (Debuff) Remove Double LockBlock skill and CS activation for 3 turns (Debuff) Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) Remove PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff) Remove ParalysisATK Down by 0.9x ~ 0.45x, cannot move at will for 5 turns (Debuff) / 100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Phase turn 3) +50~100 CP to self Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to self / 100%
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Dragonborn |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CritATK Up by 2x ~ 4x for 1 turn (Buff) to self / 20~40%
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竜を継ぐ者ダミー敵専用 (1044) |
? |
? |
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Illustration |
BomBom |
Scenario |
―― |
Voice |
Unshou Ishizuka |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
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Research Files
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Rarity |
1 |
Cost |
2 |
HP |
80+104.327*(Lv-1) |
ATK |
51+57.673*(Lv-1) |
HP @ Lv 50 |
5192.023 |
ATK @ Lv 50 |
2876.977 |
Max HP+20 Lv, +2000 HP |
9278.563 |
Max ATK+20 Lv, +2000 ATK |
6030.437 |
Skills |
Tailed Demon |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) to hit units / 50~100%
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VT高難易度エビル汎用 (1557) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turn 1) Apply Weapon Change (Shot)Changes the unit's weapon type to Shot-ranged for 1 turn. (Buff) to allies directly adjacent to self (Total turn 2) Apply Weapon Change (Snipe)Changes the unit's weapon type to Snipe-ranged for 1 turn. (Buff) to allies directly adjacent to self (Total turns 3, 4, 5...) Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 1 turn. (Buff) to allies directly adjacent to self / 100%
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VT高難易度火のエビル用 (1558) |
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.] (Total turns 1, 3, 5...) Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to allies directly adjacent to self (Total turns 2, 4, 6...) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies directly adjacent to self / 100%
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動かない者敵専用 (1174) |
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.] Decrease horizontal and vertical movement by 10 / 100%
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チャージシュート |
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self |
2x |
Illustration |
BomBom |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
None |
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Official English
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"Transients from an other world who have made a pact with you. In Tokyo, they are called demons, but not all of them are considered to be evil. After being defeated by you, they were drawn to the power you possess and your good nature."
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Official Japanese
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主人公と契約を交わした異世界の「転光生」。悪魔などと東京で呼ばれる存在であるが、必ずしも魔の存在とは限らない。主人公たちとの闘いに敗れ、その力や器に惹かれてついてくることとなった。
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Notes
22 comments
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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