From Tokyo Afterschool Summoners
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| #vardefine:transient en title|}}{{ | | #vardefine:transient en title|}}{{ |
| #vardefine:transient en jingi|}}{{ | | #vardefine:transient en jingi|}}{{ |
| #vardefine:transient en jingi description|Apply {{status effect|再生}} and {{status effect|HP回復}} to {{skill radius|自身}}}}}}{{ | | #vardefine:transient en jingi description|Apply {{status effect|再生}} and {{status effect|HP回復}} to {{skill radius|自身}}}}{{ |
| #vardefine:transient availability| Unavailable}}{{ | | #vardefine:transient availability| Unavailable}}{{ |
| #vardefine:transient acquisition| Unobtainable}}{{ | | #vardefine:transient acquisition| Unobtainable}}{{ |
Revision as of 04:26, 11 December 2018
Transient Information
|
Rarity |
3 |
Cost |
8 |
HP |
403+108.112*(Lv-1) |
ATK |
201+49*(Lv-1) |
HP @ Lv 60 |
6781.608 |
ATK @ Lv 60 |
3092 |
Max HP+20 Lv, +2000 HP |
10943.848 |
Max ATK+20 Lv, +2000 ATK |
6072 |
Skills |
Outlaw (enemy ability) |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Regeneration+400~800HP/turn for 4 turns (Buff) to self +200~400 HP to self / 25~50%
|
Gambler |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Crit++ATK Up by 3x ~ 6x for 1 turn (Buff) to self / 8~16%
|
The Forsaken |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply BerserkATK Up and DEF Down by 1.3x ~ 2.6x for 4 turns (Buff) to self / 32~64%
|
The Hell-bound |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 15~30%
|
Skill Evolution(s) |
The Forsaken + |
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)] Apply Berserk+ATK Up by 1.3x ~ 2.6x, DEF Down by 1.3x for 4 turns (Buff) to self / 40~80%
|
Illustration |
naop |
Scenario |
―― |
Voice |
―― |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Research Files
- masterdata:Card|116202}}
Notes
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