[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self and alliesdirectly adjacent to self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](If HP < 51%) Apply Weapon Change (Magic)Changes the unit's weapon type to Magic-ranged for 1 turn. (Buff) to self / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies1 square around self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self and alliesdirectly adjacent to self / 35~70% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+150~300 HP to self and allies1 square around self / 40~80%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units / 30~60% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]-10~-20 CP to hit units, steal 100% of decreased CP / 25~50%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+15~30 CP to self / 25~50% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.](If CP = 100) Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100%
Brotherly Crown of Wide Starry Accomplishment (3805)
Apply Nullify BuffPrevent receiving buff once for 4 turns. Vanishes after use. (Debuff) to hit units + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +150~300 HP to self and allies1 square around self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +150~300 HP to self
Ruler of the Kingdom of Midgard, which exists in a land of swords and sorcery. He is roughly speaking the only survivor of the royal family that governs the land with a name that means "enclosed in the center." He is a kind and gentle person, which is to say he has a personality ill-suited for being a king. Claus was the type to administrate while trusted by other officials like the bishop of the kingdom's religion. Presently, he is sharing his body with his dearly departed older brother who now acts as a guardian spirit. For some reason his spiritual form appears as how he would have grown to be in the future had he lived. Meanwhile, his brother's body is being used as a vessel by some demon king overlord's virtual personality. This demon king would be Ahriman, someone who is supposed to be in Garothman. He evokes something similar to sympathy from another staff wielding Transient whose fate is linked to a demon king.
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self and alliesin a 2-square diamond radius around self / 50~100% [Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.](If HP < 51%) Apply Weapon Change (All)Changes the unit's weapon type to All-ranged for 1 turn. (Buff) to self / 50~100% [Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+750~1500 HP to self / 50~100%
[On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ProtectionDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to allies1 square around self / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Reflect DebuffReflect debuff once for 4 turns. Vanishes after use. (Buff) to self and alliesin a 2-square diamond radius around self / 40~80% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]+150~300 HP to self and alliesin a 2-square diamond radius around self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self / 30~60%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) to hit units and enemiesdirectly adjacent to them -10~-20 CP to hit units, steal 100% of decreased CP / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to alliesin a 2-square diamond radius around self / 15~30%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]+15~30 CP to self / 40~80% [Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.](If CP = 100) Apply Guts+1HP when HP is at 0 at the end of the turn for 5 turns. Removed once activated. (Buff) to self / 50~100%
Brotherly Crown of Wide Starry Accomplishment (3806)
Apply Nullify BuffPrevent receiving buff once for 4 turns. Vanishes after use. (Debuff) to hit units + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self and alliesin a 2-square diamond radius around self + [Before Hitting (Any CS Hit)For each unit hit, even if they're at 0HP. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] +200~400 HP to self
Claus possesses a holy staff Sacred Artifact that is one of the family treasures of the Midgard royal family that was buried in the royal cemetery and subsequently dug up. It used to briefly belong to the World Representative Odin, who held countless different roles. When Claus uses it, it can bring about the miracle of divine protection around himself. And just like other Sacred Artifacts, its power manifests differently according to their role. If someone else were to use it, the staff could reflect curses and cancel out spells. This staff was supposed to go to his brother, who has since died from a politically motivated battle. Claus's kingdom Midgard was once a land shut in by the Closer Loki when he created his experimental being Jormungandr to wrap it up for a test. The old king of another world is apparently uncomfortable with Claus since he reminds him of his not-very-kingly son.
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The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
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