[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Swimmer enemies / 100%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 20~40%
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply VigorATK Up by 1.2x ~ 2.4x for 3 turns (Buff) to self and alliesdirectly adjacent to self +7~14 CP to self and alliesdirectly adjacent to self / 20~40%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply RageATK Up and DEF Down by 1.25x ~ 2.5x for 2 turns (Buff) to self / 30~60% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)]Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 30~60%
[When Hit″This unit must have >0HP when hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 12; occurs after trigger id 13)]Apply Rage+ATK Up by 1.25x ~ 2.5x, DEF Down by 1.25x for 2 turns (Buff) to self / 40~80% [When Hit′This unit must have >0HP before being hit. Triggered and applied after damage calculation, before attack damage is applied, after [Before Hitting] effects, before [After Hitting] effects from the attacker. Effects of the same timing from same unit are all triggered together before they are applied. (Trigger id 13; occurs before trigger id 12)]Apply OppressionCannot move at will for 2 turns (Debuff) to hitting units / 40~80%
"Captain of a whaling ship with a prosthetic leg. He is a Water Buffalo Therian. When your ship was wrecked in the colliding of world in Tokyo Bay as it merged with the 23 seas, he picked you up. Right after that, he gave you a long, hard lesson on the treacherous seas. He has been chasing his sea monster across the oceans in pursuit of revenge. Sometimes, he lets that rage get the better of him, causing him to lose sight of himself. He takes pride in his position as captain and demands that his crew accept his orders without question. In return, he will accept even those with guilty consciences among his crew no matter what they have done."