This article is about enemy card information of Black Storm, and information regarding Black Storm itself. For information on the AR Card featuring Black Storm, go to Exception of Antagonism?.
Transient Information
|
HP |
800+124.49*(Lv-1) |
ATK |
400+36.735*(Lv-1) |
HP @ Lv |
675.51 |
ATK @ Lv |
363.265 |
Max HP+20 Lv, +2000 HP |
5165.31 |
Max ATK+20 Lv, +2000 ATK |
3097.965 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Surefire Blaster (enemy ability) |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 100%
|
Child |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
|
Fearless |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Child+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
|
Illustration |
Xigma |
Scenario |
―― |
Voice |
Wataru Takagi |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Research Files
CV
Event |
Line |
Attacking |
Hoooooh! |
Skill Activation |
Wahahahaha! |
Hit (minor) |
Doh. |
Hit (major) |
Kuaaaaa! |
Charge |
People of Heaven and Earth, return to the sea... Fierce Inverse Storm! Gigantic Typhon! |
Event (Shop) |
Line |
Missing lines (for translators)
summon battle move hit-major-2 charge-2 ko love love-2 title title-2 open open-2 close close-2 greeting encouraging touched conversation-1 conversation-2 conversation-3 conversation-4 self character-1 character-2 character-3 character-4 event event-1 event-2 event-3 event-4 special special-1 special-2 special-3 special-4 specialevent specialevent-1 specialevent-2 specialevent-3 specialevent-4
|
|
HP |
800+124.49*(Lv-1) |
ATK |
400+36.735*(Lv-1) |
HP @ Lv |
675.51 |
ATK @ Lv |
363.265 |
Max HP+20 Lv, +2000 HP |
5165.31 |
Max ATK+20 Lv, +2000 ATK |
3097.965 |
Skills |
Swimmer |
[While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Surefire Blaster (enemy ability) |
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.] Push away hit units by 1 square / 100%
|
Child |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
|
Fearless |
[Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove FearCannot move at will, -10CP/turn for 5 turns (Debuff) / 50~100%
|
Skill Evolution(s) |
Swimmer+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Acceleration+8CP/turn for 3 turns (Buff) to self / 45~90% [While MovingWhen this unit is held by their player.] Increase vertical movement by 1 / 100%
|
Child+ |
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.] Apply Glint+10% skill activation rate for 2 turns (Buff) to self / 50~100% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.] Remove CharmCannot attack for 3 turns (Debuff) / 50~100%
|
Illustration |
Xigma |
Scenario |
―― |
Voice |
Wataru Takagi |
Sex/GenderAs defined in the game data, might not be accurate to official localization |
Male |
|
Notes
- It is the incarnation of the memories of Leviathan.
- Its Rule allows it to imitate the one his Role causes it to hate ( Typhon). Thus, his similar appearance to Typhon is superficial. His Role and Rule is opposite to that of Typhon, which allowed Typhon to directly oppose its power despite the surface-level similarities of the effects of their Rules.
- It resembles an Exception, although may or may not actually be one. It was not caused by conflicting Rules, but rather by similar mythologies between Typhon and Black Storm.
- It was likely its own individual from Eden, separate from Typhon and Leviathan.
2 comments
[]
All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
The stories and information posted here are artistic works of fiction and falsehood. Only a fool would take anything posted here as fact.
Enable comment auto-refresher
Permalink |
Permalink |