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1
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JP Name |
正月敵モリタカ専用1 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Move hit units randomly for 1 square |
Proc Chance |
100% |
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JP Name |
正月敵モリタカ専用1 |
Trigger timing |
After HittingFor each unit with >0HP hit. Triggered and applied after damage calculation, after attack damage is applied, after the target's [When Hit] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply OppressionCannot move at will for 2 turns (Debuff) to hit units |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用1 |
Trigger timing |
Defense ModifierAll modifiers stack with each other. |
Effect |
Take 0.7x damage from Thrust-ranged enemies |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用1 |
Trigger timing |
Defense ModifierAll modifiers stack with each other. |
Effect |
Take 0.7x damage from Blow-ranged enemies |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用1 |
Trigger timing |
Defense ModifierAll modifiers stack with each other. |
Effect |
Take 0.7x damage from Shot-ranged enemies |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用1 |
Trigger timing |
Defense ModifierAll modifiers stack with each other. |
Effect |
Take 0.7x damage from Magic-ranged enemies |
Proc Chance |
100% |
This is an additional effect |
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|
JP Name |
正月敵モリタカ専用1 |
Trigger timing |
Defense ModifierAll modifiers stack with each other. |
Effect |
Take 0.7x damage from Long Slash-ranged enemies |
Proc Chance |
100% |
This is an additional effect |
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|
JP Name |
正月敵モリタカ専用1 |
Trigger timing |
Defense ModifierAll modifiers stack with each other. |
Effect |
Take 0.7x damage from Snipe-ranged enemies |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用1 |
Trigger timing |
While MovingWhen this unit is held by their player. |
Effect |
縦移動力増加 |
Proc Chance |
100% |
This is an additional effect |
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2
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JP Name |
正月敵モリタカ専用2 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Remove CharmCannot attack for 3 turns (Debuff) |
Proc Chance |
100% |
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JP Name |
正月敵モリタカ専用2 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
CurseATK Down by 0.8x ~ 0.4x for 5 turns (Debuff) |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用2 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
BindCannot activate skills, ATK Down by 0.9x ~ 0.45x for 4 turns. CS effects still apply. (Debuff) |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用2 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
DazzleATK Down by 0.7x ~ 0.35x for 3 turns (Debuff) |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用2 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Skill LockCannot activate skills for 5 turns. (Debuff) |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用2 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
Double LockBlock skill and CS activation for 3 turns (Debuff) |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用2 |
Trigger timing |
Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects. |
Effect |
FearCannot move at will, -10CP/turn for 5 turns (Debuff) |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用2 |
Trigger timing |
After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply LimitATK Up by 1x~2x → 2x~4x as HP→0 for 1 turn (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
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JP Name |
正月敵モリタカ専用2 |
Trigger timing |
When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied. |
Effect |
Apply EvasionDEF Up by 0.01x ~ 0.005x for 1 turn (Buff) to self |
Proc Chance |
100% |
This is an additional effect |
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