Astaroth/Strategy

From Tokyo Afterschool Summoners
Revision as of 21:42, 10 January 2020 by Spike (talk | contribs) (Created page with " ''NOTE: This page currently under construction.'' ''(This page is for Astaroth strategy guide. For the standard Astaroth page, click here.)'' For the sake of s...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

NOTE: This page currently under construction.

(This page is for Astaroth strategy guide. For the standard Astaroth page, click here.)

For the sake of simplicity, this article will refer to Astaroth/Astarte as just Astaroth.

Overview

Astaroth is a very interesting unit whose main gimmick is to cycle between Icon weapon nothing.pngNone and 0.28x ATK penaltyMagic weapon types through the activation of their CS. The ☆3 and ☆4 rarities are tailored for different roles, with the former being a fantastic support when Icon weapon nothing.pngNone typed and the latter being one of the best attackers in the game as a 0.28x ATK penaltyMagic type. However, both rarities start off as the other weapon type, making it desirable to charge their CS as quick as possible. While in this charging phase, each rarity can perform the other's role to a lesser extent but still rather decently. Ultimately, as a free unit, Astaroth acts as one of the best mixed supports/attackers in the game, and the different rarities switch the balance of the two roles.

☆3 Astaroth

Astaroth has extremely potent support skills that activate when missing but begins as a 0.28x ATK penaltyMagic type unit and only changes into a Icon weapon nothing.pngNone type with the activation of their CS. These skills include +500 HP, +20 CP, ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff), and DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) that are bestowed one square away from ☆3 Astaroth. This flexibility in range combined with ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) from ☆3 Astaroth's CS makes them one of the best healers/CP batteries/mixed buffers in the game. The main downside is that ☆3 Astaroth needs to charge CP to get to such a point, which can be done through their LB2 which gives CP when attacking. Thus, this rarity of Astaroth will appreciate some form of sustain/protection or external CP charging to be used at full potential.

☆4 Astaroth

On the other hand, Astaroth is an extremely powerful attacker but begins as a Icon weapon nothing.pngNone type and only changes into a 0.28x ATK penaltyMagic type unit with their CS. As an attacker, they effectively have consistent access to three offensive buffs through the extra damage from their LB1 and WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) and ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff) from their LB3. As such, ☆4 Astaroth is a premier attacker who will easily be compatible with most offensive buffers in the game. Moreover, as a Icon weapon nothing.pngNone unit, ☆4 Astaroth has a skill which gives +50 CP after missing, meaning that it will take two turns or less to get them up to speed. Similar to the other rarity, ☆4 Astaroth will desire some team support to facilitate this early phase of battle.

Highlights

Class:

Gameplay Role:

Pros

+

Cons

-


Gameplay Role

Example gameplay role breakdown.

Stats and Seed Usage

Unit Max HP (unseeded) Max HP (seeded) Max ATK (unseeded) Max ATK (seeded) Max normal ATK per square (unseeded) Max normal ATK per square (seeded) Max CS ATK per square (unseeded, SALV1) Max CS ATK per square (seeded, SALV1)
Icon frame rarity 3.pngNether element icon.pngMagic weapon icon.png 6668 8723 3203 4720 897 1322 1794 2643
Icon frame rarity 4.pngAether element icon.pngNone weapon icon.png 6236 8143 4955 6610 1388 1851 4163 5552


Example description

Team Synergy

Example synergy class

Example description

Checks and Counters

Example counter

Example description

Teambuilding Options

This section consists of user-submitted builds that may not necessarily be viable for high level quests.

Arbitrary Team Name

Team Details (submitted by UserName)

Astaroth
【Debuffer】

Astaroth
【Moveslut, CP Battery】

Astaroth
【Healer, Tank】

Astaroth
【Support unit】

Licht
【example of variant call】
Unknown icon.png
Anyone / no one
【Flexible】
Cost: ≥X

Example team function description.

Gameplay examples