4,387
edits
(added in v4.24.0 . behaviour with using Greater Blossoms at +999 stat plus still needs to be determined.) |
|||
Line 41: | Line 41: | ||
|} | |} | ||
== | ==Upgrading with Seeds== | ||
Seeding a card costs {{Item|Coin}}s, and the exact amount depends on which property you wish to enhance, as well as how much the card has been already increased for that stat. | Seeding a card costs {{Item|Coin}}s, and the exact amount depends on which property you wish to enhance, as well as how much the card has been already increased for that stat. | ||
===HP and ATK Seeds=== | ===HP and ATK Seeds=== | ||
If you attempt to upgrade a unit just below +1000 stat plus with a regular or Greater HP/ATK Seed to surpass the normal seeding threshold, the unit will instead cap at +1000 stat plus, wasting any stat plus increase above +1000, and you will not be able to add any more Seeds to the same batch. | |||
For HP and ATK Seeds, the coin cost calculation is below: | For HP and ATK Seeds, the coin cost calculation is below: | ||
Line 121: | Line 123: | ||
|} | |} | ||
== | == Upgrading with Blossoms == | ||
In the same vein as HP/ATK Seeds, HP/ATK Blossoms enhance the stats of a card up to +2000 after it has hit the maximum seed limit of +1000. | In the same vein as HP/ATK Seeds, HP/ATK Blossoms enhance the stats of a card up to +2000 after it has hit the maximum seed limit of +1000. You may not use both stat seeds and stat blossoms in the same batch. | ||
=== HP and ATK Blossoms === | === HP and ATK Blossoms === | ||
Blossoms may also be used within the range from 0 to +1000 stat plus, using the cost formula for HP/ATK Seeds found in the section in this page on Seeds. If you attempt to upgrade a unit just below +1000 stat plus with a regular or Greater HP/ATK Blossom to surpass the normal seeding threshold, the unit will surpass the +1000 stat plus. Any Blossoms added thereafter will follow the Blossom calculation found below. The calculation will still take 5 total item slots, including the Blossom sub-+1000 stat plus, before it updates (see calculation notes for details). | |||
Coins<sub>instance</sub> = n<sub>slots_filled</sub>×(7600 + 75×⌊(stat plus<sub>i</sub> - 1000)/10⌋) | Coins<sub>instance</sub> = n<sub>slots_filled</sub>×(7600 + 75×⌊(stat plus<sub>i</sub> - 1000)/10⌋) |
edits