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(Created page with " ''NOTE: This page currently under construction.'' ''(This page is for Xolotl strategy guide. For the standard Xolotl page, click here.)'' ==Overview== ''Adapted...") |
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==Overview== | ==Overview== | ||
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# | ''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.'' | ||
{{Transient icon|Xolotl}} has a bit of everything, passive healing through Regen for his frontline allies, Tenacity to be tankier given his frontline nature and thanks to LB2, he can make anyone behind him be protected from any sort of damage and let them exploit “when damaged” skills very well (if they have any of these) he even gets some power-up momentum every level start with LB3, which can be approached for both his great range and his Charge, which (strangely enough) is Strike, a bit unorthodox compared to how he usually performs, but with a good power-up and a clean hit, can give a potentially good buff depending on circumstances and possibly KO the victim. Keep him away from Fire, he only has Tenacity to be anything beyond standardly durable, and he needs that durability to keep LB2 going and be the ultimate bodyguard he wishes to be. | {{Transient icon|Xolotl}} has a bit of everything, passive healing through Regen for his frontline allies, Tenacity to be tankier given his frontline nature and thanks to LB2, he can make anyone behind him be protected from any sort of damage and let them exploit “when damaged” skills very well (if they have any of these) he even gets some power-up momentum every level start with LB3, which can be approached for both his great range and his Charge, which (strangely enough) is Strike, a bit unorthodox compared to how he usually performs, but with a good power-up and a clean hit, can give a potentially good buff depending on circumstances and possibly KO the victim. Keep him away from Fire, he only has Tenacity to be anything beyond standardly durable, and he needs that durability to keep LB2 going and be the ultimate bodyguard he wishes to be. | ||
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==Highlights== | ==Highlights== | ||
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# | ''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Highlights is sufficiently modified.'' | ||
'''Class:''' Healer, Defensive Support, Bruiser | '''Class:''' Healer, Defensive Support, Bruiser |
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