Difference between revisions of "Summoning"
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''This article is a stub. You can help by expanding it.'' | ''This article is a stub. You can help by expanding it.'' | ||
'''Summoning''' is the act done by summoners, where an entity is brought into the world of the summoner through a pact. The entity may either be a Transient or a Sacred Artifact. This pact is maintained so as long as the entity persists after being summoned, and the terms of the pact are not broken. It is energetically taxing to partake in summoning and maintaining the pact, and has been compared to pregnancy. Because of this, summoners are typically only able to summon one | '''Summoning''' is the act done by summoners, where an entity is brought into the world of the summoner through a pact. The entity may either be a Transient or a Sacred Artifact. This pact is maintained so as long as the entity persists after being summoned, and the terms of the pact are not broken. It is energetically taxing to partake in summoning and maintaining the pact, and has been compared to pregnancy. Because of this, summoners are typically only able to summon one entity. | ||
==Pacts and desummoning== | ==Pacts and desummoning== |
Revision as of 18:47, 10 August 2019
This article is a stub. You can help by expanding it.
Summoning is the act done by summoners, where an entity is brought into the world of the summoner through a pact. The entity may either be a Transient or a Sacred Artifact. This pact is maintained so as long as the entity persists after being summoned, and the terms of the pact are not broken. It is energetically taxing to partake in summoning and maintaining the pact, and has been compared to pregnancy. Because of this, summoners are typically only able to summon one entity.
Pacts and desummoning
Pacts give the summoned entity the energy to maintain its form in their newly summoned location, by funneling it from the summoner. If a pact is broken with a Transient, they become a Stray. Stray Transients can only temporarily maintain their form in their present world by feeding off the energy of the land, before they are desummoned. Desummoning is roughly described as dematerializing into light. Alternatively, some Stray Transients can preserve their form through other means, such as through inclusion in a guild (such as Bathym).
Cost of summoning
It is energetically taxing to partake in summoning and maintaining the pact, and has been compared to pregnancy. Because of this, summoners are typically only able to summon either one Transient or one Sacred Artifact.
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