Cthugha/Strategy
(This page is for Cthugha strategy guide. For the standard Cthugha page, click here.)
Overview
Despite being a Slash unit, Cthugha is better characterized as an All-ranged nuker due to his plethora of buffs and CP accumulation which trigger with an [After Buff] skill timing. Due to this type of skill timing, if one were to buff Cthugha, this can trigger a chain reaction of other buffs to accumulate since the buffs that he gains can activate the skill timing again. For this reason, despite the rate of activation being nominally low, Cthugha's buffs are actually very consistent and make him a real offensive and defensive powerhouse since these buffs are BrawnATK Up by 1.15x ~ 2.3x for 4 turns (Buff), ATK UpATK Up by 1.1x ~ 2.2x for 4 turns (Buff), AdamantineDEF Up by 0.9x ~ 0.45x for 4 turns (Buff), and [[|No name provided .]]No description provided. (Unknown). Since Cthugha receives +16 CP for every buff, he charges his All=ranged CS extremely fast and can easily wipe the board with it. Thus, Cthugha alternates between weapon ranges regularly and is powerful in both cases. In the context of previous All-ranged nukers like Typhon (Make Sail) and Kotaro (Beachside), he has the niche of being defensively oriented and having his rapid CP charging not being strictly tied to the start of a phase, which can be useful in the situations which call for it.
Concerning Cthugha's weaknesses, the one that stands out the most is his application of Remove BuffRemove one buff (Debuff) to himself after being hit by an enemy. Although this can indeed hurt his durability, this is actually a critical part of Cthugha's kit to his benefit. Regarding the [After Buff] skill timing, the issues with strategies that involved CP charging through the method was that status effects with long durations could not be refreshed as regularly and were therefore less useful. However, Cthugha's self buff removal circumvents this issue by allowing himself to remove these otherwise long-lasting buffs in order to refresh the effect. Almost all of Cthugha's buffs fit this category, so there is also a very clear intent here to use Cthugha in this way. So while repeated attacks against Cthugha can be a potential issue, one should use Cthugha to tank hits and the notion that he should always be kept from receiving damage is naive and should be dispelled.
Highlights
Class: Bruiser, Tank
Gameplay Role: Damage Dealer, Debuffer
Pros
+
Cons
-
Gameplay Role
Example gameplay role
Stats and Seed Usage
Unit | (Effective) HP | Base ATK | ATK per square | CS ATK per square (SALV1) | ||||
---|---|---|---|---|---|---|---|---|
Unseeded | Seeded | Unseeded | Seeded | Unseeded | Seeded | Unseeded | Seeded | |
6581 | 8632 | 3290 | 4811 | 3290 | 4811 | 1843 | 2694 | |
7631 | 9503 | 5048 | 6666 | 2272 | 3000 | 2019 | 2666 | |
7701 | 9584 | 4978 | 6585 | 1593 | 2107 | 6372 | 8429 |
Team Synergy
Example synergy
AR Equipment
Example AR Equipment
Checks and Counters
Example Counter
Teambuilding Options
This section consists of user-submitted builds that may not necessarily be viable for high level quests.
Ikebukuro Dungeon Mentors
Team Details (submitted by milk) | |||||
---|---|---|---|---|---|
Ded 【Damage Dealer, Healer】 |
Triton 【Damage Attenuator】 |
Avarga 【Damage Dealer】 |
Cthugha 【Damage Dealer, Tank】 | ||
Cost: ≥40 |