Difference between revisions of "Snow/Strategy"
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==Stats and Seed Usage== | ==Stats and Seed Usage== | ||
{{Transient stat table|Snow}} | |||
Example description | Example description |
Latest revision as of 13:13, 3 February 2020
NOTE: This page currently under construction.
(This page is for Snow strategy guide. For the standard Snow page, click here.)
Overview
Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Overview is sufficiently modified.
Efficient butler that excels in the roles he's fit for, Snow is very hard to take down and shines with magnificence in any party that needs defensive buff and healing prowess. His skill proc rates speak for themselves on just how efficient he is, nearly all skills will basically always activate, which isn't common for a character. His Charge is good, slightly situational, but buff-removal is always welcome especially when there’s very obnoxious buffs at play. Alone he has a mesmerizing endurance but subpar damage, so consider allies that can feed him offensive buffs, he’ll take care of the rest. Bear in mind that 3☆ has Strike range and only adjacent effect and lack of healing in LB3 compared to 5☆, which is why the latter is the only recommended one.
Highlights
Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Highlights is sufficiently modified.
Class: Healer, Defensive Support, Tank
Gameplay Role:
Pros
+ KO insurance and great survivability thanks to Default Tenacity and LB2 Guts.
+ A fantastic LB3, further enhancing his survivability, paired with a sizable heal and CP effects for him and his party.
+ All of his skills have guaranteed proc rates on max skill level (LB3 on 3☆ barely missing a 20% from 100% compared to 5☆).
+ A great Charge skill that can remove enemy buffs (with few exceptions).
Cons
- Mediocre LB1, not the shiniest part of his skill set.
- While 3☆ may be more common and offer most of the benefits, 5☆ has much better attack range and effective range and effects from LB3.
Gameplay Role
Example gameplay role breakdown.
Stats and Seed Usage
Unit | (Effective) HP | Base ATK | ATK per square | CS ATK per square (SALV1) | ||||
---|---|---|---|---|---|---|---|---|
Unseeded | Seeded | Unseeded | Seeded | Unseeded | Seeded | Unseeded | Seeded | |
6477 | 8508 | 3391 | 4933 | 3391 | 4933 | 3052 | 4440 | |
8923 | 10984 | 3757 | 5185 | 1691 | 2333 | 6762 | 9334 | |
7573 | 9406 | 5107 | 6763 | 2809 | 3720 | 9192 | 12173 |
Example description
Team Synergy
Example synergy class
Example description
Checks and Counters
Example counter
Example description
Teambuilding Options
This section consists of user-submitted builds that may not necessarily be viable for high level quests.
Endless Winter
Endless Winter (submitted by Arathun) | |||||
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Cost: 64 |
The following assumes all units are fully built at LB3, but assumes no seeding.
The main strategy of this team is attract enemies to one side of the board at the front, while slowly chipping away all enemy units on the other side at the back. Thus, this team is best suited for large maps, although it can also work on wide and tall ones. Korpokkur slowly chips in enemy HP every turn start, and can build CP quickly whenever he misses (although this can be difficult to do since he has Magic weapon type. His All type CS can deal more serious damage, ensuring this chipping strategy is not a total slog.
While Korpokkur camps in the back corner and misses, Snow and Tsathoggua tank enemy hits on the opposite corner. Tsathoggua can control aggro with his own CS (which he can generate self-sufficiently) while contributing healing to self and allies. He can also inflict Charm on opponents and activate Tenacity before receiving damage, raising his survivability substantially. However, even with all these, he is still not quite capable of tanking strong hits while remaining positive in HP balance overall. Snow can provide the extra boost he needs to tank more, through healing and Protection bestowal, as well as ferrying Tsathoggua out of harms way when his HP gets critically low.
Lastly, Arc mostly plays a bonus role of denying enemies with problematic CSes with Compensator. She can also keep Korpokkur out of reach with her on-move Anchor, although this is rather situational.
Examples