Difference between revisions of "Magic"

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Cards with {{weapon type|magic}} type attack enemies occupying the square two squares ahead of them, and the squares directly adjacent (both horizontal and vertical) to that. The damage output is the product of the card's ATK and the Magic penalty multiplier (0.28). Magic cards gain ≥4 CP for every instance they hit a card with >0 HP, and ≥7 CP for every instance they hit a card at 0 HP. They also gain ≥5 CP when struck. Magic souls and licences are obtainable in [[Friday|Daily Quests on Fridays]] JST and in certain free quests.  
Cards with {{weapon type|magic}} type attack enemies occupying the square two squares ahead of them, and the squares directly adjacent (both horizontal and vertical) to that. The damage output is the product of the card's ATK and the Magic penalty multiplier (0.28). Magic cards gain ≥4 CP for every instance they hit a card with >0 HP, and ≥7 CP for every instance they hit a card at 0 HP. They also gain ≥5 CP when struck. Magic souls and licences are obtainable in [[Friday|Daily Quests on Fridays]] JST and in certain free quests.  


=Normal Weapon Type=
=Normal weapon type=


Cards which have built up less than 100 CP and are not affected by [[Weapon Change]] attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type. A full list of cards with Magic for their normal weapon type can be found {{Cl|Magic transients|here}}.
Cards which have built up less than 100 CP and are not affected by [[Weapon Change]] attack with a default weapon type. Skill leveling and limit breaking a card requires souls and licences that match this normal weapon type. A full list of cards with Magic for their normal weapon type can be found {{Cl|Magic transients|here}}.


=Weapon Change=
=Weapon change=


Some regular skills and charge skills bestow [[Weapon Change]] to a card, changing the weapon type of the target's normal attack (typically the target is self). Currently, only {{Transient icon|Hephaestus}} has a skill that can change weapon type to Magic. A full list of skills and cards that bestow Weapon Change (Magic) can be found {{Cl|Skill that uses Weapon Change (Magic)|here}}.
Some regular skills and charge skills bestow [[Weapon Change]] to a card, changing the weapon type of the target's normal attack (typically the target is self). Currently, only {{Transient icon|Hephaestus}} has a skill that can change weapon type to Magic. A full list of skills and cards that bestow Weapon Change (Magic) can be found {{Cl|Skill that uses Weapon Change (Magic)|here}}.


=Charge Attack Weapon Type=
=Charge attack weapon type=


When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of cards whose charge skill activates in Slash type can be found [[Charge Skill (Magic)|here]].
When a card is ready to use their charge skill, the weapon type of the charge attack may also change. A list of cards whose charge skill activates in Slash type can be found [[Charge Skill (Magic)|here]].
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