Difference between revisions of "Hati/Strategy"

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(Created page with " ''NOTE: This page currently under construction.'' ''(This page is for Hati strategy guide. For the standard Hati page, click here.)'' ==Overview== ''Adapted with...")
 
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==Overview==
==Overview==


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# Kiraidi's Tier List]''
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Overview is sufficiently modified.''


{{Transient icon|Hati}} has most of the tools to be a self-sufficient glass cannon, he scales nicely with each LB, starting with a good Default, an Rev coming from LB1 to reach his good Charge faster, a Berserk buff from LB2, whose downsides are patched up with Default, and sealing the deal with LB3, with Herculean Strength being able to stack up with other common offensive buffs. His Charge allows him to get a free hit or two without worrying about incoming damage, and with Berserk + Brawn, it’ll hit considerably hard. However, he’s purely Strike, a range that's both difficult to work with and is easily outdone by other ranges, making him tricky to pull off. Another glaring downside is his {{Attribute|Wood}} weakness, avoiding damage altogether is difficult due to his attack range, paired with natural Berserk and the fact that he needs Tenacity to be any durable can make him useless.
{{Transient icon|Hati}} has most of the tools to be a self-sufficient glass cannon, he scales nicely with each LB, starting with a good Default, an Rev coming from LB1 to reach his good Charge faster, a Berserk buff from LB2, whose downsides are patched up with Default, and sealing the deal with LB3, with Herculean Strength being able to stack up with other common offensive buffs. His Charge allows him to get a free hit or two without worrying about incoming damage, and with Berserk + Brawn, it’ll hit considerably hard. However, he’s purely Strike, a range that's both difficult to work with and is easily outdone by other ranges, making him tricky to pull off. Another glaring downside is his {{Attribute|Wood}} weakness, avoiding damage altogether is difficult due to his attack range, paired with natural Berserk and the fact that he needs Tenacity to be any durable can make him useless.
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==Highlights==
==Highlights==


''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# Kiraidi's Tier List]''
''Adapted with permission from [https://docs.google.com/document/d/1pbHcWTbVyKPGWYgbZnys_fFGH6RSelgq5kfe03O9bkY/edit# the Housamo Gameplay-Based Tier List]. Remove this disclaimer when Highlights is sufficiently modified.''


'''Class:'''  
'''Class:'''  
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'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''
'''This section consists of user-submitted builds that may not necessarily be viable for high level quests.'''


===Arbitrary Team Name (≥X cost)===
===Arbitrary Team Name===


{| class="mw-collapsible wikitable" style="text-align: center"
{| class="mw-collapsible wikitable" style="text-align: center"
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|style='background: Gainsboro'|{{Transient icon|Licht|size=large|rarity=4|variant=Valentine}}<br/>[[Licht#transient2|Licht]]<br/>【example of variant call】
|style='background: Gainsboro'|{{Transient icon|Licht|size=large|rarity=4|variant=Valentine}}<br/>[[Licht#transient2|Licht]]<br/>【example of variant call】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one <br/>【Flexible】
|style='background: Gainsboro'|{{Transient icon|-|size=large|rarity=3}}<br/>[[Catalog|Anyone]] / no one <br/>【Flexible】
|-
! colspan="6" | Cost: ≥X
|}
|}


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