Trance Inductee

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Trance Inductee
JP Name トランスに入る者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 1, 3, 5...) Apply ArdorATK Up by 1.2x ~ 2.4x, +5CP/turn for 2 turns (Buff) to allies directly adjacent to self
Proc Chance 30%

Trance Inductee
JP Name トランスに入る者
Trigger timing After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.
Effect (Total turns 2, 4, 6...) Apply PurificationAcquire skill for 3 turns: [Turn Start] Remove Debuff from self / 100% (Buff) to self and allies directly adjacent to self
Proc Chance 35%
This is an additional effect

Trance Inductee
JP Name トランスに入る者
Trigger timing Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.
Effect PossessionBlock CS activation and on-attack skills, vertically reflect range, disables ability to hit enemies, and enable friendly fire for 2 turns. (Debuff)
Proc Chance 50%
This is an additional effect

Transients with トランスに入る者

Icon NameRarityEnergyWeapon typeBase HPBase ATKBase skill (Def.)Base skill (LB1)Base skill (LB2)Base skill (LB3)Charge skill
Barong 3FireBlow450150Fervent Dancer Contrarian Aerial Assailant Trance InducteeWeapon Spread Blow.pngRelease the Great SunEthereal Animal Dance