Revision as of 21:54, 2 September 2019 by Arathun(talk | contribs)(Created page with "{{#masterdata:Card|129301}} {{#masterdata:Card|129302}} {{#masterdata:Card|129303}}")
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Swimmer enemies / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+350~700 HP to self / 60~100%100% proc rate achieved at level 67
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies1 square around self +5~10 CP to self and allies1 square around self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies1 square around self +5~10 CP to self and allies1 square around self / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to allies1 square around self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to allies1 square around self / 35~70%
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies2 squares horizontally, vertically and diagonally away from self + +10~20 CP to self and allies2 squares horizontally, vertically and diagonally away from self
[Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.5x damage to Swimmer enemies / 100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+350~700 HP to self / 60~100%100% proc rate achieved at level 67
[After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply TenacityDEF Up by 0.9x ~ 0.45x for 1 turn (Buff) to self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies1 square around self +5~10 CP to self and allies1 square around self / 50~100%
[Phase StartTriggers on their player's first turn of each phase, before [Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies1 square around self +5~10 CP to self and allies1 square around self / 50~100% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply SpiritDeal extra 400~800 damage to enemies for 2 turns (Buff) to allies1 square around self / 45~90% [On MissAfter this unit attacks but hits nothing. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Nullify DebuffPrevent receiving debuff once for 4 turns. Vanishes after use. (Buff) to allies1 square around self / 35~70%
Apply DEF UpDEF Up by 0.9x ~ 0.45x for 4 turns (Buff) to self and allies2 squares horizontally, vertically and diagonally away from self + +10~20 CP to self and allies2 squares horizontally, vertically and diagonally away from self
[When AppearingWhenever this unit appears in a battle for the first time. Happens before the start of the next player's turn. Effects of the same timing from same unit are all triggered together before they are applied.]Apply Acceleration+8CP/turn for 3 turns (Buff) to self +40~80 CP to self / 50~100%
[Turn StartTriggers on turn start of their player, after [Phase Start] effects, before [Opponent Turn Start] effects. Effects of the same timing from same unit are all triggered together before they are applied.]+5~10 CP to self / 100%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply CharmCannot attack for 3 turns (Debuff) to hit units Apply Burn-300~-600HP/turn for 5 turns (Debuff) to self / 20~40%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Skill LockCannot activate skills for 5 turns. (Debuff) / 45~90%
[Before HittingFor each unit with >0HP hit. Triggered and applied before damage calculation, before attack damage is applied, after [Before Being Attacked] effects, before [When Hit] effects from the target. Effects of the same timing from same unit are all triggered together before they are applied.]Apply WeaknessDEF Down by 1.2x ~ 2.4x for 1 turn (Debuff) to hit units / 45~90% [After MovingAfter this unit is held and released by their player. Triggered and applied before [After Not Moving] effects. Effects of the same timing from same unit are all triggered together before they are applied.]Apply ComboATK Down by 0.6x (excepting charge attacks), attack twice each turn for 2 turns (Buff) to self / 45~90% [Status ResistanceTriggers directly before receiving any status, including those that would normally not be accepted due to pre-existing acquisition of the same status. Prevents target statuses from being applied at all and removes them if already present. The application of the any status that confers Status Resistance will trigger its own Status Resistance skill effects.]Remove Skill LockCannot activate skills for 5 turns. (Debuff) / 45~90% [Attack ModifierAll modifiers stack with each other. Piercing modifiers do not stack with other piercing modifiers of the same status.]Deal 1.6x damage to Obstruct-15% skill activation rate for 2 turns (Debuff)-affected enemies / 100%
Apply Acceleration+8CP/turn for 3 turns (Buff) to allies1 square around self + Apply Obstruct-15% skill activation rate for 2 turns (Debuff) to hit units
Sex/GenderAs defined in the game data, might not be accurate to official localization
Male
Official English
"In the past, Ganglie commanded the naval forces of the heavens, only to be banished for his lasciviousness. Now disguised as a monk, he is an unparalleled layabout with a deep hatred for hard work, effort, and exertion. Despite this lazy disposition, however, he will make any effort to impress adorable cuties. After being told by a like-minded friend that riding the waves brings suitors in droves, Ganglie has been trying his best at surfing. For a supposed beginner, he has an unusual amount of confidence in his skills."