Difference between revisions of "ATK"

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4 bytes added ,  03:40, 21 August 2019
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(Created page with "{{Card properties sidebar}} ''This article is a stub. You can help by expanding it. '''ATK''' is a card property that determines how much a successful attack from a card inf...")
 
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=Damage calculation=
=Damage calculation=


The total damage inflicted on a struck card is displayed by white text over that card's square during the attack. calculation for damage of an attack is below:
The total damage inflicted on a struck card is displayed by white text over that card's square during the attack. The calculation for damage of an attack is below:


Damage = ATK
Damage = ATK
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* (Π[i=1,a]skill<sub>i</sub>×Π[j=1,b]status<sub>j</sub>)<sub>self</sub> is the product of the ATK multipliers from [[skill]]s and [[status]]es the attacking card has
* (Π[i=1,a]skill<sub>i</sub>×Π[j=1,b]status<sub>j</sub>)<sub>self</sub> is the product of the ATK multipliers from [[skill]]s and [[status]]es the attacking card has
* (Π[k=1,c]skill<sub>k</sub>×Π[l=1,d]status<sub>l</sub>)<sub>target</sub> is the product of the ATK multipliers from skills and statuses the struck card has
* (Π[k=1,c]skill<sub>k</sub>×Π[l=1,d]status<sub>l</sub>)<sub>target</sub> is the product of the ATK multipliers from skills and statuses the struck card has
* Π[m=1,e]status<sub>fixed</sub> is the sum of the ATK addends from statuses (such as [[Spirit]]) the attacker has
* Σ[m=1,e]status<sub>fixed</sub> is the sum of the ATK addends from statuses (such as [[Spirit]]) the attacker has
* CS<sub>total</sub> is a term that is included only if the unit unleashes their [[charge attack]]. Otherwise, this term is omitted (or replaced with the multiplier 1)
* CS<sub>total</sub> is a term that is included only if the unit unleashes their [[charge attack]]. Otherwise, this term is omitted (or replaced with the multiplier 1)


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