Fear
Revision as of 06:46, 6 January 2020 by SurtrFan8511 (talk | contribs)
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Type | DebuffAffected by statuses related to debuffs, e. g. Nullify Debuff or Reflect Debuff. | ||
Notes | Cannot move at will & reduced CP | ||
Description | Cannot move at will, -10CP/turn for 5 turns | ||
Duration | 5 | ||
Tags | Lock movement, Decrease CP | ||
Base Value | Maximum Value | ||
CP Added | -10 | ||
Unit Restrictions | Move; | ||
Used Skills |
Prevents afflicted target from moving themselves and reduces CP by 10 each turn for 5 turns. Enemies and Allies can not use After Moving skills while Feared.
- AR Equipment Skill:40015
- AR Equipment Skill:40159
- Aerial Piercer
- Affair Maker
- All In
- All In on the Battlefield
- Approaching the Gate
- Beast of the Labyrinth
- Brilliant Agent
- Charge Skill:124
- Charge Skill:128
- Charge Skill:14
- Charge Skill:173
- Charge Skill:174
- Charge Skill:2817
- Charge Skill:2818
- Charge Skill:3744
- Charge Skill:4430
- Dominating Queen
- Fear Incarnate
- Fear Incarnate (enemy skill)
- Great Outdoors Sound Engineer
- Icy Gazer
- Lamourenter
- Nature's Resonator
- One Who Embraces the Pillar
- Sanity Blaster
- Stitch Connector
- Subjugator
- The Abyssal
- Undersea Celebrant
- Undersea Reveler
- おどろしき大妖怪
- おどろしき者
- 人になる者
- 夏着の鎖鋸使い
- 大江戸聖夜の火盗改
- 奮い立つ者
- 無機質なる者
- 眼光鋭きスパイ
- 聖夜の不良教師
No AR Equipments found that use this status
Charge Skills Related to this Debuff
Cosmic Terror (Shirou)
Clawing Chaos (Nyarlathotep)
Dea Wildemann (Krampus)
Ultimate Realization (Gyumao)