Tangaroa/Strategy
NOTE: This page currently under construction.
(This page is for Tangaroa strategy guide. For the standard Tangaroa page, click here.)
Overview
Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Overview is sufficiently modified.
Tangaroa is a jack of all trades with a flavorfully selfless twist to his playstyle. Default and LB1 allows him to shower his allies with defensive buffs and a lot of healing thanks to flat HP heal and Regen being an astounding passive healing buff. LB2 helps his damage considerably, so he’s capable of comfortably fighting anything that gets in his way, blending well with his attack ranges. His LB3 is a nice yet strange bonus, Ardor is a rare offensive buff held back by its proc method, Tangaroa’s skills don’t affect him past LB2, so his endurance is quite subpar, bear this in mind and don’t let him face Fire, it may be certain death to him. His Charge is a nice utility bonus that promptly shuts down anything it hits and is most useful when a level is starting.
Highlights
Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Highlights is sufficiently modified.
Class: Healer, Defensive Support, Glass Cannon
Gameplay Role:
Pros
+ Naturally good at stacking up heals through many different ways, LB1 Regen being an amazing healing buff, Default’s healing on move and LB3 healing bit.
+ Can apply both an offensive and defensive buff through LB3 and Default, respectively.
+ Has potentially very high damage thanks to Critical on hit.
+ Double Seal from Charge is sure to cripple any enemy it hits and does not require any scaling to be efficient.
Cons
- Besides LB2, none of his buffs from his other skills apply to himself.
- Requires good positioning to be truly effective.
- He only has decent endurance, making it a bit tricky to exploit his LB3, especially against Fire, where matters can turn worse.
Gameplay Role
Example gameplay role breakdown.
Stats and Seed Usage
Unit | Max HP (unseeded) | Max HP (seeded) | Max ATK (unseeded) | Max ATK (seeded) | Max normal ATK per square (unseeded) | Max normal ATK per square (seeded) | Max CS ATK per square (unseeded, SALV1) | Max CS ATK per square (seeded, SALV1) |
---|---|---|---|---|---|---|---|---|
6210 | 8187 | 3701 | 5289 | 2036 | 2909 | 2073 | 2962 | |
7757 | 9680 | 5010 | 6577 | 2254 | 2960 | 5611 | 7367 |
Example description
Team Synergy
Example synergy class
Example description
Checks and Counters
Example counter
Example description
Teambuilding Options
This section consists of user-submitted builds that may not necessarily be viable for high level quests.
Arbitrary Team Name
Team Details (submitted by UserName) | |||||
---|---|---|---|---|---|
Tangaroa 【Debuffer】 |
Tangaroa 【Moveslut, CP Battery】 |
Tangaroa 【Healer, Tank】 |
Tangaroa 【Support unit】 |
Licht 【example of variant call】 |
Anyone / no one 【Flexible】 |
Cost: ≥X |
Example team function description.