Template:Daily Quest Aggregate
{{Energy:{{{attribute}}}}} Spar /Beginner
Level | 5 | |
---|---|---|
Required Stamina | 5 | |
Rank XP Given | 10 | 2 per stamina |
Card XP Given | 50 | 10 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 2 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 3 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 4 |
4 {{Energy:{{{attribute}}}}} Enemies |
{{Energy:{{{attribute}}}}} Spar /Intermediate
Level | 15 | |
---|---|---|
Required Stamina | 15 | |
Rank XP Given | 30 | 2 per stamina |
Card XP Given | 200 | 13.333 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 2 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 3 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 4 |
4 {{Energy:{{{attribute}}}}} Enemies |
{{Energy:{{{attribute}}}}} Spar /Advanced
Level | 25 | |
---|---|---|
Required Stamina | 25 | |
Rank XP Given | 60 | 2.4 per stamina |
Card XP Given | 450 | 18 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 2 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 3 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 4 |
4 {{Energy:{{{attribute}}}}} Enemies |
{{Energy:{{{attribute}}}}} Simulated Battle/Super
Level | 35 | |
---|---|---|
Required Stamina | 35 | |
Rank XP Given | 105 | 3 per stamina |
Card XP Given | 902 | 25.771 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 2 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 3 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 4 |
4 {{Energy:{{{attribute}}}}} Enemies |
{{Weapon:{{{weapon}}}}} Skill Training/Beginner
Level | 15 | |
---|---|---|
Required Stamina | 10 | |
Rank XP Given | 30 | 3 per stamina |
Card XP Given | 120 | 12 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 2 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 3 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 4 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
{{Weapon:{{{weapon}}}}} Skill Training/Intermediate
Level | 35 | |
---|---|---|
Required Stamina | 20 | |
Rank XP Given | 50 | 2.5 per stamina |
Card XP Given | 275 | 13.75 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 2 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 3 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 4 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
{{Weapon:{{{weapon}}}}} Skill Training/Advanced
Level | 45 | |
---|---|---|
Required Stamina | 30 | |
Rank XP Given | 120 | 4 per stamina |
Card XP Given | 503 | 16.767 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 2 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 3 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 4 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
{{Weapon:{{{weapon}}}}} Skill Training/Super
Level | 55 | |
---|---|---|
Required Stamina | 40 | |
Rank XP Given | 200 | 5 per stamina |
Card XP Given | 803 | 20.075 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 2 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 3 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 4 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
{{Energy:{{{attribute}}}}} Limit Break/Beginner
Level | 30 | |
---|---|---|
Required Stamina | 20 | |
Rank XP Given | 40 | 2 per stamina |
Card XP Given | 245 | 12.25 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 2 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 3 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 4 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
{{Energy:{{{attribute}}}}} Limit Break/Intermediate
Level | 40 | |
---|---|---|
Required Stamina | 30 | |
Rank XP Given | 70 | 2.333 per stamina |
Card XP Given | 435 | 14.5 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 2 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 3 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 4 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
{{Weapon:{{{weapon}}}}} Limit Break/Skill Training/Intermediate
Level | 40 | |
---|---|---|
Required Stamina | 30 | |
Rank XP Given | 75 | 2.5 per stamina |
Card XP Given | 435 | 14.5 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 2 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 3 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 4 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
{{Energy:{{{attribute}}}}} Limit Break/Advanced
Drop rates seem a bit inconsistent, as some runs yields 10 Spell Tokens, while some runs yield a Honor Medallion without God Crystal (Chunk).
Level | 50 | |
---|---|---|
Required Stamina | 40 | |
Rank XP Given | 200 | 5 per stamina |
Card XP Given | 1022 | 25.55 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 2 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 3 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
Phase 4 |
4 {{Energy:{{{attribute}}}}} Enemies |
|
{{Weapon:{{{weapon}}}}} Limit Break/Skill Training/Advanced
Item drop quantities are unknown due to low drop rates
Level | 50 | |
---|---|---|
Required Stamina | 40 | |
Rank XP Given | 200 | 5 per stamina |
Card XP Given | 1022 | 25.55 per stamina |
Award | Transient Stone x1 |
Enemies | Drops | |
---|---|---|
Phase 1 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 2 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 3 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|
Phase 4 |
Random Enemy (Random/{{Weapon:{{{weapon}}}}}) |
|