Difference between revisions of "Evasion"

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(determined not to scale with slv after checking)
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{{#vardefine:status en name|Evasion}}
{{#vardefine:status en name|Evasion}}
{{#vardefine:status en note|DEF Up by 0.01x ~ 0.005x for 1 turn}}
{{#vardefine:status en note|DEF Up by 0.01x for 1 turn}}
{{#masterdata:Status|37}}
{{#masterdata:Status|37}}
Greatly decreases damage received from enemies by a multiplier for 1 turn.
Greatly decreases damage received from enemies by a multiplier for 1 turn.