Difference between revisions of "Barguest/Strategy"

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(Created page with " ''NOTE: This page currently under construction.'' ''(This page is for Barguest strategy guide. For the standard Barguest page, click here.)'' ==Overview== ''A...")
 
 
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==Stats and Seed Usage==
==Stats and Seed Usage==


{| class="wikitable"
{{Transient stat table|Barguest}}
|-
! Unit !! Max HP (unseeded) !! Max HP (seeded) !! Max ATK (unseeded) !! Max ATK (seeded) !! Max normal ATK per square (unseeded) !! Max normal ATK per square (seeded) !! Max CS ATK per square (unseeded, SALV1) !! Max CS ATK per square (seeded, SALV1)
|-
| {{Transient icon|Barguest|rarity=3|size=medium|frame=y}} || 6782 || 8864 || 3093 || 4583 || 3093 || 4583 || 1732 || 2567
|-
| {{Transient icon|Barguest|rarity=4|size=medium|frame=y}} || 7071 || 9050 || 4127 || 5708 || 1156 || 1598 || 3467 || 4795
|}
 


Example description
Example description

Latest revision as of 13:15, 3 February 2020

NOTE: This page currently under construction.

(This page is for Barguest strategy guide. For the standard Barguest page, click here.)

Overview

Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Overview is sufficiently modified.

Initially, Barguest's skillset fully orients him towards being a pure tank, applying Regen, Tenacity and Guts, a rather solid buff mix that makes him really hard to take down. His Charge skill even applies Curse, helping him with LB3’s bonus damage bit. Otherwise Curse is fairly easy to apply from other sources that aren’t his Charge, so he’s saved in that regard. Only downside to him is relying on Curse to deal some slightly higher damage, which isn’t much, pushing him towards an extremely narrow damage sponge role. It may still sound great, but it’s difficult to make damage sponges work in this game due to how the battle system works, Barguest is a case of a fantastic tanky unit anywhere outside of this game’s way of doing things.

Highlights

Adapted with permission from the Housamo Gameplay-Based Tier List. Remove this disclaimer when Highlights is sufficiently modified.

Class: Tank

Gameplay Role:

Pros

+ LB1 Tenacity and LB2 Guts ensures he’s both enduring and has KO insurance, making him very reliable for taking hits along with Default.

+ Has increased damage if enemies are under Curse, a fairly common ailment that he can even apply through his Charge.

Cons

- Purely defensive, a formidable damage sponge that’ll do as is, but will need support if he wants to do anything past that.

- LB3 isn’t exactly fantastic past special damage, not always is enemy CP at play and its effect is not usually noticeable.

- Charge may help with his LB3, but the Curse bit to it is at its minimum effect, you go better off applying it through normal skills.

Gameplay Role

Example gameplay role breakdown.

Stats and Seed Usage

Unit (Effective) HP Base ATK ATK per square CS ATK per square (SALV1)
Unseeded Seeded Unseeded Seeded Unseeded Seeded Unseeded Seeded
Icon frame rarity 3.pngNether element icon.pngBlow weapon icon.png 6782 8864 3093 4583 3093 4583 1732 2567
Icon frame rarity 4.pngNether element icon.pngMagic weapon icon.png 7071 9050 4127 5708 1156 1598 3467 4795
Icon frame rarity 4.pngFire element icon.pngSlash weapon icon.png 7086 9111 4106 5642 1848 2539 5543 7617


Example description

Team Synergy

Example synergy class

Example description

Checks and Counters

Example counter

Example description

Teambuilding Options

This section consists of user-submitted builds that may not necessarily be viable for high level quests.

Arbitrary Team Name

Team Details (submitted by UserName)

Barguest
【Debuffer】

Barguest
【Moveslut, CP Battery】

Barguest
【Healer, Tank】

Barguest
【Support unit】

Licht
【example of variant call】
Unknown icon.png
Anyone / no one
【Flexible】
Cost: ≥X

Example team function description.

Gameplay examples