Difference between revisions of "Template:Daily Quest Aggregate"

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{{ #if:{{{day|}}}|={{{day}}}=|}}=={{Attribute|{{{attribute}}}}} Spar <!--Simulation Battle-->/Beginner ==
{{ #if:{{{day|}}}|={{{day}}}=|}}=={{Attribute|{{{attribute}}}}} Spar<!--Simulation Battle-->/Beginner ==
{{Quest Requirements|stamina=5|coins=0|rank-xp=10|card-xp=50|level=5}}
{{Quest Requirements|stamina=5|coins=0|rank-xp=10|card-xp=50|level=5}}
{{Quest Phase
{{Quest Phase
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* {{Attribute|{{{attribute}}}}} {{Item|Stars}} ({{Item|Medium}})
* {{Attribute|{{{attribute}}}}} {{Item|Stars}} ({{Item|Medium}})
}}
}}
== {{Attribute|{{{attribute}}}}} Spar <!--Simulation Battle-->/Intermediate ==
== {{Attribute|{{{attribute}}}}} Spar<!--Simulation Battle-->/Intermediate ==
{{Quest Requirements|stamina=15|coins=0|rank-xp=30|card-xp=200|level=15}}
{{Quest Requirements|stamina=15|coins=0|rank-xp=30|card-xp=200|level=15}}
{{Quest Phase
{{Quest Phase
Line 39: Line 39:
* {{Attribute|{{{attribute}}}}} {{Item|Stars}} ({{Item|Large}})
* {{Attribute|{{{attribute}}}}} {{Item|Stars}} ({{Item|Large}})
}}
}}
== {{Attribute|{{{attribute}}}}} Spar <!--Simulation Battle-->/Advanced ==
== {{Attribute|{{{attribute}}}}} Spar<!--Simulation Battle-->/Advanced ==
{{Quest Requirements|stamina=25|coins=0|rank-xp=60|card-xp=450|level=25}}
{{Quest Requirements|stamina=25|coins=0|rank-xp=60|card-xp=450|level=25}}
{{Quest Phase
{{Quest Phase
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* {{Attribute|{{{attribute}}}}} {{Item|Stars}} ({{Item|Super}})
* {{Attribute|{{{attribute}}}}} {{Item|Stars}} ({{Item|Super}})
}}
}}
== {{Attribute|{{{attribute}}}}} Simulated Battle/Super ==
== {{Attribute|{{{attribute}}}}} Spar<!--Simulated Battle-->/Super ==
{{Quest Requirements|stamina=35|rank-xp=105|card-xp=902|level=35|coins=0|coins-avg=0}}
{{Quest Requirements|stamina=35|rank-xp=105|card-xp=902|level=35|coins=0|coins-avg=0}}
{{Quest Phase
{{Quest Phase
Line 162: Line 162:
}}
}}


=={{Attribute|{{{attribute}}}}} Breakthrough <!--Limit Break/-->Beginner==
=={{Attribute|{{{attribute}}}}} Breakthrough<!--Limit Break-->/Beginner==
{{Quest Requirements|stamina=20|coins=0|rank-xp=40|card-xp=245|level=30}}
{{Quest Requirements|stamina=20|coins=0|rank-xp=40|card-xp=245|level=30}}
{{Quest Phase
{{Quest Phase
Line 183: Line 183:
}}
}}


=={{Attribute|{{{attribute}}}}} Breakthrough <!--Limit Break/-->Intermediate==
=={{Attribute|{{{attribute}}}}} Breakthrough<!--Limit Break-->/Intermediate==
{{Quest Requirements|stamina=30|coins=0|rank-xp=70|card-xp=435|level=40}}
{{Quest Requirements|stamina=30|coins=0|rank-xp=70|card-xp=435|level=40}}
{{Quest Phase
{{Quest Phase
Line 204: Line 204:
}}
}}


== {{Weapon:{{{weapon}}}}} Breakthrough <!--Limit Break/-->Skill Training/Intermediate ==
== {{Weapon:{{{weapon}}}}} Breakthrough<!--Limit Break-->/Intermediate ==
{{Quest Requirements|stamina=30|coins=0|rank-xp=75|card-xp=435|level=40}}
{{Quest Requirements|stamina=30|coins=0|rank-xp=75|card-xp=435|level=40}}
{{Quest Phase
{{Quest Phase
Line 223: Line 223:
* {{Weapon:{{{weapon}}}}} {{Item|Proof of Mastery}}
* {{Weapon:{{{weapon}}}}} {{Item|Proof of Mastery}}
}}
}}
=={{Attribute|{{{attribute}}}}} Breakthrough <!--Limit Break/-->Advanced==
=={{Attribute|{{{attribute}}}}} Breakthrough<!--Limit Break-->/Advanced==
Drop rates seem a bit inconsistent, as [https://cdn.discordapp.com/attachments/280061796390404096/351777115697577984/96882775f5f87fdb4868d43f9bd39109.png some runs] yields 10 {{Item|Spell Token}}s, while [https://cdn.discordapp.com/attachments/280061796390404096/351766468687429632/unknown.png some runs] yield a {{Item|Owner Medallion}} without {{Item:神力}} ({{Item:塊}}).
Drop rates seem a bit inconsistent, as [https://cdn.discordapp.com/attachments/280061796390404096/351777115697577984/96882775f5f87fdb4868d43f9bd39109.png some runs] yields 10 {{Item|Spell Token}}s, while [https://cdn.discordapp.com/attachments/280061796390404096/351766468687429632/unknown.png some runs] yield a {{Item|Owner Medallion}} without {{Item:神力}} ({{Item:塊}}).
{{Quest Requirements|stamina=40|coins=0|rank-xp=200|card-xp=1022|level=50}}
{{Quest Requirements|stamina=40|coins=0|rank-xp=200|card-xp=1022|level=50}}
Line 246: Line 246:
}}
}}


== {{Weapon:{{{weapon}}}}} Breakthrough <!--Limit Break/-->Skill Training/Advanced ==
== {{Weapon:{{{weapon}}}}} Breakthrough<!--Limit Break-->/Advanced ==
Item drop quantities are unknown due to low drop rates
Item drop quantities are unknown due to low drop rates
{{Quest Requirements|stamina=40|coins=0|rank-xp=200|card-xp=1022|level=50}}
{{Quest Requirements|stamina=40|coins=0|rank-xp=200|card-xp=1022|level=50}}

Revision as of 21:22, 2 April 2018

{{Energy:{{{attribute}}}}} Spar/Beginner

Level 5
Required Stamina 5
Rank XP Given 10 2 per stamina
Card XP Given 50 10 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (S)
  • {{Energy:{{{attribute}}}}} Boost (M)
Phase 2

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (S)
  • {{Energy:{{{attribute}}}}} Boost (M)
Phase 3

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (S)
  • {{Energy:{{{attribute}}}}} Boost (M)
Phase 4

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (S)
  • {{Energy:{{{attribute}}}}} Boost (M)

{{Energy:{{{attribute}}}}} Spar/Intermediate

Level 15
Required Stamina 15
Rank XP Given 30 2 per stamina
Card XP Given 200 13.333 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (M)
  • {{Energy:{{{attribute}}}}} Boost (L)
Phase 2

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (M)
  • {{Energy:{{{attribute}}}}} Boost (L)
Phase 3

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (M)
  • {{Energy:{{{attribute}}}}} Boost (L)
Phase 4

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (M)
  • {{Energy:{{{attribute}}}}} Boost (L)

{{Energy:{{{attribute}}}}} Spar/Advanced

Level 25
Required Stamina 25
Rank XP Given 60 2.4 per stamina
Card XP Given 450 18 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (L)
  • {{Energy:{{{attribute}}}}} Boost (G)
Phase 2

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (L)
  • {{Energy:{{{attribute}}}}} Boost (G)
Phase 3

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (L)
  • {{Energy:{{{attribute}}}}} Boost (G)
Phase 4

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (L)
  • {{Energy:{{{attribute}}}}} Boost (G)

{{Energy:{{{attribute}}}}} Spar/Super

Level 35
Required Stamina 35
Rank XP Given 105 3 per stamina
Card XP Given 902 25.771 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (L)
  • {{Energy:{{{attribute}}}}} Boost (G)
Phase 2

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (L)
  • {{Energy:{{{attribute}}}}} Boost (G)
Phase 3

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (G)
  • {{Energy:{{{attribute}}}}} Boost (G)
Phase 4

4 {{Energy:{{{attribute}}}}} Enemies

  • {{Energy:{{{attribute}}}}} Boost (G)
  • {{Energy:{{{attribute}}}}} Boost (G)

{{Weapon:{{{weapon}}}}} Skill Training/Beginner

Level 15
Required Stamina 10
Rank XP Given 30 3 per stamina
Card XP Given 120 12 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (S)
  • {{Weapon:{{{weapon}}}}} Soul (S)
Phase 2

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (S)
  • {{Weapon:{{{weapon}}}}} Soul (M)
Phase 3

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (S)
  • {{Weapon:{{{weapon}}}}} Soul (S)
Phase 4

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (S)
  • {{Weapon:{{{weapon}}}}} Soul (M)

{{Weapon:{{{weapon}}}}} Skill Training/Intermediate

Level 35
Required Stamina 20
Rank XP Given 50 2.5 per stamina
Card XP Given 275 13.75 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (M)
  • {{Weapon:{{{weapon}}}}} Soul (M)
Phase 2

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (M)
  • {{Weapon:{{{weapon}}}}} Soul (L)
Phase 3

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (M)
  • {{Weapon:{{{weapon}}}}} Soul (M)
Phase 4

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (M)
  • {{Weapon:{{{weapon}}}}} Soul (L)

{{Weapon:{{{weapon}}}}} Skill Training/Advanced

Level 45
Required Stamina 30
Rank XP Given 120 4 per stamina
Card XP Given 503 16.767 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (L)
  • {{Weapon:{{{weapon}}}}} Soul (L)
Phase 2

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (L)
  • {{Weapon:{{{weapon}}}}} Soul (G)
Phase 3

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (L)
  • {{Weapon:{{{weapon}}}}} Soul (L)
Phase 4

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (L)
  • {{Weapon:{{{weapon}}}}} Soul (G)

{{Weapon:{{{weapon}}}}} Skill Training/Super

Level 55
Required Stamina 40
Rank XP Given 200 5 per stamina
Card XP Given 803 20.075 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (G)
  • {{Weapon:{{{weapon}}}}} Soul (G)
Phase 2

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (G)
  • {{Weapon:{{{weapon}}}}} Soul (G)
Phase 3

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (G)
  • {{Weapon:{{{weapon}}}}} Soul (G)
Phase 4

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Soul (G)
  • {{Weapon:{{{weapon}}}}} Soul (G)

{{Energy:{{{attribute}}}}} Breakthrough/Beginner

Level 30
Required Stamina 20
Rank XP Given 40 2 per stamina
Card XP Given 245 12.25 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 {{Energy:{{{attribute}}}}} Enemies

Phase 2

4 {{Energy:{{{attribute}}}}} Enemies

Phase 3

4 {{Energy:{{{attribute}}}}} Enemies

Phase 4

4 {{Energy:{{{attribute}}}}} Enemies

{{Energy:{{{attribute}}}}} Breakthrough/Intermediate

Level 40
Required Stamina 30
Rank XP Given 70 2.333 per stamina
Card XP Given 435 14.5 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 {{Energy:{{{attribute}}}}} Enemies

Phase 2

4 {{Energy:{{{attribute}}}}} Enemies

Phase 3

4 {{Energy:{{{attribute}}}}} Enemies

Phase 4

4 {{Energy:{{{attribute}}}}} Enemies

{{Weapon:{{{weapon}}}}} Breakthrough/Intermediate

Level 40
Required Stamina 30
Rank XP Given 75 2.5 per stamina
Card XP Given 435 14.5 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Crest
  • {{Weapon:{{{weapon}}}}} Crest
Phase 2

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

  • {{Weapon:{{{weapon}}}}} Crest
Phase 3

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

Phase 4

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

{{Energy:{{{attribute}}}}} Breakthrough/Advanced

Drop rates seem a bit inconsistent, as some runs yields 10 Spell Tokens, while some runs yield a Honor Medallion without God Crystal (Chunk).

Level 50
Required Stamina 40
Rank XP Given 200 5 per stamina
Card XP Given 1022 25.55 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

4 {{Energy:{{{attribute}}}}} Enemies

Phase 2

4 {{Energy:{{{attribute}}}}} Enemies

Phase 3

4 {{Energy:{{{attribute}}}}} Enemies

Phase 4

4 {{Energy:{{{attribute}}}}} Enemies

{{Weapon:{{{weapon}}}}} Breakthrough/Advanced

Item drop quantities are unknown due to low drop rates

Level 50
Required Stamina 40
Rank XP Given 200 5 per stamina
Card XP Given 1022 25.55 per stamina
Award Transient Stone x1
Enemies Drops
Phase 1

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

Phase 2

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

Phase 3

Random Enemy (Random/{{Weapon:{{{weapon}}}}})

Phase 4

Random Enemy (Random/{{Weapon:{{{weapon}}}}})