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For example, even though Curse technically lasts "5" turns, it will only reduce the Attack of your enemies for 4 of their attacks, because it instantly counts down from 5 to 4 at the end of your turn. This is also true for the enemy. Debuffs on your team will count-down at the end of their turn.<br /> | For example, even though Curse technically lasts "5" turns, it will only reduce the Attack of your enemies for 4 of their attacks, because it instantly counts down from 5 to 4 at the end of your turn. This is also true for the enemy. Debuffs on your team will count-down at the end of their turn.<br /> | ||
The reason for this is it allows you and the enemy team to have a debuff-free turn. Otherwise, debuffs could be applied to you or the enemy team infinitely. | The reason for this is it allows you and the enemy team to have a debuff-free turn. Otherwise, debuffs could be applied to you or the enemy team infinitely. | ||
'''Simply put, buffs and debuffs on your team will always countdown by 1 at the beginning of your turn regardless of whose turn the buff or debuff started. | |||
Buffs and debuffs on the enemy team will always countdown by 1 at the beginning of the Enemy turn.''' | |||
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