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("move phase end" skills does not doubly activate with "after moving" effects, indicating "move phase end" only activates when the unit is not held.) |
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| 20 | ターン開始時 | 自ターン開始時 = {{Tooltip|Turn Start|Triggers on turn start of their player, after [Phase Start] effects, before [Enemy Turn Start] effects.}} | | 20 | ターン開始時 | 自ターン開始時 = {{Tooltip|Turn Start|Triggers on turn start of their player, after [Phase Start] effects, before [Enemy Turn Start] effects.}} | ||
| 21 | 敵ターン開始時 = {{Tooltip|Enemy Turn Start|Triggers on turn start of their player's opponent, after [Turn Start] effects.}} | | 21 | 敵ターン開始時 = {{Tooltip|Enemy Turn Start|Triggers on turn start of their player's opponent, after [Turn Start] effects.}} | ||
| 26 | 移動フェーズ終了後 = {{Tooltip|After Not Moving|Triggers after their player's movement phase, provided this unit was not held during their player's movement phase.}} | | 26 | 移動フェーズ終了後 = {{Tooltip|After Not Moving|Triggers after their player's movement phase, provided this unit was not held during their player's movement phase. Triggered and applied after [After Moving] effects from the target.}} | ||
| 27 | 非移動後 = {{Tooltip|If Stationary|Triggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.}} | | 27 | 非移動後 = {{Tooltip|If Stationary|Triggers after their player's movement phase, provided this unit was not moved during their player's movement phase, including if this unit is moved but returns to their original position. Movement includes being directly held by the player and being displaced by the held unit.}} | ||
<!--Direct movement triggers--> | <!--Direct movement triggers--> | ||
| 3 | 移動時 = {{Tooltip|While Moving|When this unit is held by their player.}} | | 3 | 移動時 = {{Tooltip|While Moving|When this unit is held by their player.}} | ||
| 4 | 移動後 = {{Tooltip|After Moving|After this unit is held and released by their player.}} | | 4 | 移動後 = {{Tooltip|After Moving|After this unit is held and released by their player. Triggered and applied before [After Not Moving] effects from the target.}} | ||
<!--Attack success triggers--> | <!--Attack success triggers--> | ||
| 22| 空振り時 = {{Tooltip|On Miss|After this unit attacks but hits nothing.}} | | 22| 空振り時 = {{Tooltip|On Miss|After this unit attacks but hits nothing.}} |
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