Difference between revisions of "Template:Skill bundle"

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yea sure lets edit this monstrosity at 12 am
(Lowered threshold for grouping by one)
(yea sure lets edit this monstrosity at 12 am)
Line 21: Line 21:
| {{#arraydefine:rst list|}}{{#arraydefine:ska list|}}{{#arraydefine:sta list|}}{{#vardefine:effect memory cell|}}{{#arraydefine:effect id array|{{#var:queue{{#var:i}}}}|;}}{{#arrayprint:effect id array|
| {{#arraydefine:rst list|}}{{#arraydefine:ska list|}}{{#arraydefine:sta list|}}{{#vardefine:effect memory cell|}}{{#arraydefine:effect id array|{{#var:queue{{#var:i}}}}|;}}{{#arrayprint:effect id array|
| @@@@
| @@@@
| <!--range grouping-->{{#ifeq:{{{add_status_id@@@@|0}}}/{{{add_hp@@@@|0}}}/{{{max_add_hp@@@@|0}}}/{{{add_cp@@@@|0}}}/{{{max_add_cp@@@@|0}}}/{{{knockback@@@@|0}}}/{{{knockback_horizontal@@@@|0}}}/{{{knockback_random@@@@|0}}}|{{#var:effect memory cell|}}
| <!--range grouping-->{{#ifeq:{{{add_status_id@@@@|0}}}/{{{add_hp@@@@|0}}}/{{{max_add_hp@@@@|0}}}/{{{add_cp@@@@|0}}}/{{{max_add_cp@@@@|0}}}/{{{knockback@@@@|0}}}/{{{knockback_horizontal@@@@|0}}}/{{{knockback_random@@@@|0}}}/{{{target_self|0}}}/{{{target_my_team|0}}}/{{{target_enemy|0}}}|{{#var:effect memory cell|}}
| {{#vardefine:stack range|{{#var:stack range}}{{{distance@@@@|0}}} {{{range_h@@@@|0}}} {{{range_v@@@@|0}}} {{{range_d@@@@|0}}} {{{is_square@@@@|0}}};}}{{#arraydefine:stack range id|{{#arrayprint:stack range id}}, @@@@}}
| {{#vardefine:stack range|{{#var:stack range}}{{{distance@@@@|0}}} {{{range_h@@@@|0}}} {{{range_v@@@@|0}}} {{{range_d@@@@|0}}} {{{is_square@@@@|0}}};}}{{#arraydefine:stack range id|{{#arrayprint:stack range id}}, @@@@}}
| {{#vardefine:effect memory cell|{{{add_status_id@@@@|0}}}/{{{add_hp@@@@|0}}}/{{{max_add_hp@@@@|0}}}/{{{add_cp@@@@|0}}}/{{{max_add_cp@@@@|0}}}/{{{knockback@@@@|0}}}/{{{knockback_horizontal@@@@|0}}}/{{{knockback_random@@@@|0}}}}}{{#ifeq:{{#var:effect memory cell}}|0/0/0/0/0/0/0/0|{{#vardefine:effect memory cell|}}{{#arraydefine:stack range id|}}|{{#vardefine:stack range|{{{distance@@@@|0}}} {{{range_h@@@@|0}}} {{{range_v@@@@|0}}} {{{range_d@@@@|0}}} {{{is_square@@@@|0}}};}}{{#arraydefine:stack range id|@@@@}}}}
| {{#vardefine:effect memory cell|{{{add_status_id@@@@|0}}}/{{{add_hp@@@@|0}}}/{{{max_add_hp@@@@|0}}}/{{{add_cp@@@@|0}}}/{{{max_add_cp@@@@|0}}}/{{{knockback@@@@|0}}}/{{{knockback_horizontal@@@@|0}}}/{{{knockback_random@@@@|0}}}/{{{target_self|0}}}/{{{target_my_team|0}}}/{{{target_enemy|0}}}}}{{#ifeq:{{#var:effect memory cell}}|0/0/0/0/0/0/0/0/0/0/0|{{#vardefine:effect memory cell|}}{{#arraydefine:stack range id|}}|{{#vardefine:stack range|{{{distance@@@@|0}}} {{{range_h@@@@|0}}} {{{range_v@@@@|0}}} {{{range_d@@@@|0}}} {{{is_square@@@@|0}}};}}{{#arraydefine:stack range id|@@@@}}}}
}}{{#if:{{#vardefineecho:override range@@@@|{{Skill range combo|{{#var:stack range}}}}}}|{{#arrayprint:stack range id||####|{{#vardefine:show effect####|false}}}}{{#vardefine:show effect@@@@|true}}
}}{{#if:{{#vardefineecho:override range@@@@|{{Skill range combo|{{#var:stack range}}}}}}|{{#arrayprint:stack range id||####|{{#vardefine:show effect####|false}}}}{{#vardefine:show effect@@@@|true}}
}}<!--no effect check-->{{#ifexpr:
}}<!--no effect check-->{{#ifexpr:
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