Difference between revisions of "Template:Skill description"

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}}<!--specifying targets-->{{#vardefine:target|{{Skill targets|self={{{target_self|0}}}|team={{{target_my_team|0}}}|enemy={{{target_enemy|0}}}}}{{#ifeq:{{{distance|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}}|0 0 0 0||{{spaces|1}}}}{{#if:{{{override range|}}}|{{{override range}}}|{{Skill range|{{{distance|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}} {{{is_square|0}}}}}}}
}}<!--specifying targets-->{{#vardefine:target|{{Skill targets|self={{{target_self|0}}}|team={{{target_my_team|0}}}|enemy={{{target_enemy|0}}}}}{{#ifeq:{{{distance|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}}|0 0 0 0||{{spaces|1}}}}{{#if:{{{override range|}}}|{{{override range}}}|{{Skill range|{{{distance|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}} {{{is_square|0}}}}}}}
}}{{#vardefine:desc|<!--apply status-->{{#ifeq:{{{target_self|0}}} {{{target_my_team|0}}} {{{target_enemy|0}}}|0 0 0||{{#ifeq:{{{add_status_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Apply {{Status name|id={{{add_status_id}}}}};{{#var:effect tags}}}}
}}{{#vardefine:desc|<!--apply status-->{{#ifeq:{{{target_self|0}}} {{{target_my_team|0}}} {{{target_enemy|0}}}|0 0 0||{{#ifeq:{{{add_status_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Apply {{Status name|id={{{add_status_id}}}}};{{#var:effect tags}}}}
}}Apply {{Status|id={{{add_status_id|}}}}} to {{#var:target}}{{#ifeq:{{#var:skill page|false}}|true|[[Category:Skill that uses {{Status name|id={{{add_status_id|}}}}}]]}}}}
}}Apply {{Status|id={{{add_status_id|}}}}} to {{#var:target}}{{#ifeq:{{#var:skill page|false}}|true|[[Category:Skill that uses {{Status name|id={{{add_status_id|}}}}}]]}}{{#vardefine:effect present|true}}
}}<!--remove status-->{{#ifeq:{{{remove_status_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Remove {{Status name|id={{{remove_status_id}}}}};{{#var:effect tags}}}}
}}}}<!--remove status-->{{#ifeq:{{{remove_status_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Remove {{Status name|id={{{remove_status_id}}}}};{{#var:effect tags}}}}
}}{{#if:{{#var:short description|}}|{{Status|id={{{remove_status_id|}}}}}|Remove {{Status|id={{{remove_status_id|}}}}}}}{{#vardefine:short description|true}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#if:{{#var:short description|}}|{{Status|id={{{remove_status_id|}}}}}|Remove {{Status|id={{{remove_status_id|}}}}}}}{{#vardefine:short description|true}}{{#vardefine:effect present|true}}
}}<!--skill advantage-->{{#ifeq:{{{anti_skill_id|0}}}|0||{{#ifeq:{{{mult|0}}}|100||
}}<!--skill advantage-->{{#ifeq:{{{anti_skill_id|0}}}|0||{{#ifeq:{{{mult|0}}}|100||
{{#if:{{#var:short description|}}|{{Skill name|id={{{anti_skill_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})|Deal {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage to {{Skill name|id={{{anti_skill_id}}}}} enemies}}{{#vardefine:short description|true}}
{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#if:{{#var:short description|}}|{{Skill name|id={{{anti_skill_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})|Deal {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage to {{Skill name|id={{{anti_skill_id}}}}} enemies}}{{#vardefine:short description|true}}{{#vardefine:effect present|true}}
}}}}<!--status advantage-->{{#ifeq:{{{anti_status_id|0}}}|0||{{#ifeq:{{{mult|0}}}|100||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Status advantage {{Status name|id={{{anti_status_id}}}}};{{#var:effect tags}}}}
}}}}<!--status advantage-->{{#ifeq:{{{anti_status_id|0}}}|0||{{#ifeq:{{{mult|0}}}|100||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Status advantage {{Status name|id={{{anti_status_id}}}}};{{#var:effect tags}}}}
}}{{#if:{{#var:short description|}}|{{Status|id={{{anti_status_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})|Deal {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage to {{Status|id={{{anti_status_id}}}}}-affected enemies}}{{#vardefine:short description|true}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#if:{{#var:short description|}}|{{Status|id={{{anti_status_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})|Deal {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage to {{Status|id={{{anti_status_id}}}}}-affected enemies}}{{#vardefine:short description|true}}{{#vardefine:effect present|true}}
}}}}<!--weapon resistance-->{{#ifeq:{{{reduce_weapon_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Weapon resist {{Weapon type|{{{reduce_weapon_id}}}}};{{#var:effect tags}}}}
}}}}<!--weapon resistance-->{{#ifeq:{{{reduce_weapon_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Weapon resist {{Weapon type|{{{reduce_weapon_id}}}}};{{#var:effect tags}}}}
}}Take {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage from {{Weapon|{{{reduce_weapon_id}}}}}-ranged enemies
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}Take {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage from {{Weapon|{{{reduce_weapon_id}}}}}-ranged enemies{{#vardefine:effect present|true}}
}}<!--status resistance (unused?)-->{{#ifeq:{{{reduce_status_id|0}}}|0||
}}<!--status resistance (unused?)-->{{#ifeq:{{{reduce_status_id|0}}}|0||
Take {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage from enemies with {{Status|id={{{reduce_status_id}}}}}
{{#if:{{#var:effect present|}}|&#32;+&#32;}}Take {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage from enemies with {{Status|id={{{reduce_status_id}}}}}{{#vardefine:effect present|true}}
}}<!--change hp-->{{#ifeq:{{{add_hp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_hp}}}}}{{#vardefine:potency max|{{{max_add_hp|0}}}}}}}
}}<!--change hp-->{{#ifeq:{{{add_hp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_hp}}}}}{{#vardefine:potency max|{{{max_add_hp|0}}}}}}}
}}[[{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP|{{#ifexpr:{{{add_hp}}} > 0|+}}{{Skill effect potency|base={{{add_hp}}}|max={{{max_add_hp|0}}}}} HP]] to {{#var:target}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP|{{#ifexpr:{{{add_hp}}} > 0|+}}{{Skill effect potency|base={{{add_hp}}}|max={{{max_add_hp|0}}}}} HP]] to {{#var:target}}{{#vardefine:effect present|true}}
}}<!--change cp-->{{#ifeq:{{{add_cp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_cp}}}}}{{#vardefine:potency max|{{{max_add_cp|0}}}}}}}
}}<!--change cp-->{{#ifeq:{{{add_cp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_cp}}}}}{{#vardefine:potency max|{{{max_add_cp|0}}}}}}}
}}[[{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP|{{#ifexpr:{{{add_cp}}} > 0|+}}{{Skill effect potency|base={{{add_cp}}}|max={{{max_add_cp|0}}}}} CP]] to {{#var:target}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP|{{#ifexpr:{{{add_cp}}} > 0|+}}{{Skill effect potency|base={{{add_cp}}}|max={{{max_add_cp|0}}}}} CP]] to {{#var:target}}{{#vardefine:effect present|true}}
}}<!--change hate-->{{#ifeq:{{{add_hate|0}}}|0||
}}<!--change hate-->{{#ifeq:{{{add_hate|0}}}|0||
{{#ifexpr:{{{add_hate}}} > 0|+}}{{Skill effect potency|base={{{add_hate}}}|max={{{max_add_hate|0}}}}} Hate to {{#var:target}}
{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifexpr:{{{add_hate}}} > 0|+}}{{Skill effect potency|base={{{add_hate}}}|max={{{max_add_hate|0}}}}} Hate to {{#var:target}}{{#vardefine:effect present|true}}
}}<!--extra movement-->{{#ifexpr:{{{add_sp_v|0}}} = 0 and {{{add_sp_h|0}}} = 0 ||
}}<!--extra movement-->{{#ifexpr:{{{add_sp_v|0}}} = 0 and {{{add_sp_h|0}}} = 0 ||
{{#ifeq:{{{add_sp_v|0}}}|0|
{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifeq:{{{add_sp_v|0}}}|0|
[[Increase Movement|Increases horizontal movement]] by {{{add_sp_h}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add horizontal move;{{#var:effect tags}}}}
[[Increase Movement|Increases horizontal movement]] by {{{add_sp_h}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add horizontal move;{{#var:effect tags}}}}
}}|{{#ifeq:{{{add_sp_h|0}}}|0|
}}|{{#ifeq:{{{add_sp_h|0}}}|0|
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}}|
}}|
[[Increase Movement|Increases omnidirectional movement]] by {{{add_sp_h}}}x{{{add_sp_v}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add omnidirectional move;{{#var:effect tags}}}}
[[Increase Movement|Increases omnidirectional movement]] by {{{add_sp_h}}}x{{{add_sp_v}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add omnidirectional move;{{#var:effect tags}}}}
}}}}}}
}}}}}}{{#vardefine:effect present|true}}
}}<!--pushback/pullback-->{{#ifeq:{{{knockback|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{knockback}}} > 0|Push|Pull}};{{#var:effect tags}}{{#vardefine:potency min|{{#expr:abs({{{knockback}}})}}}}{{#vardefine:potency max|{{#expr:abs({{{knockback}}})}}}}}}
}}<!--pushback/pullback-->{{#ifeq:{{{knockback|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{knockback}}} > 0|Push|Pull}};{{#var:effect tags}}{{#vardefine:potency min|{{#expr:abs({{{knockback}}})}}}}{{#vardefine:potency max|{{#expr:abs({{{knockback}}})}}}}}}
}}[[Blowback|{{#ifexpr:{{{knockback}}} > 0|Push away|Attract}}]] {{#var:target}} by {{#expr:abs({{{knockback}}})}} square{{#ifexpr:abs({{{knockback}}}) = 1||s}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[Blowback|{{#ifexpr:{{{knockback}}} > 0|Push away|Attract}}]] {{#var:target}} by {{#expr:abs({{{knockback}}})}} square{{#ifexpr:abs({{{knockback}}}) = 1||s}}{{#vardefine:effect present|true}}
}}<!--push left/right-->{{#ifeq:{{{knockback_horizontal|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{knockback_horizontal}}} > 0|Push right|Push left}};{{#var:effect tags}}{{#vardefine:potency min|{{#expr:abs({{{knockback_horizontal}}})}}}}{{#vardefine:potency max|{{#expr:abs({{{knockback_horizontal}}})}}}}}}
}}<!--push left/right-->{{#ifeq:{{{knockback_horizontal|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{knockback_horizontal}}} > 0|Push right|Push left}};{{#var:effect tags}}{{#vardefine:potency min|{{#expr:abs({{{knockback_horizontal}}})}}}}{{#vardefine:potency max|{{#expr:abs({{{knockback_horizontal}}})}}}}}}{{#vardefine:effect present|true}}
}}[[Blowback|Move]] {{#var:target}} {{#expr:abs({{{knockback_horizontal}}})}} square{{#ifexpr:abs({{{knockback_horizontal}}}) = 1||s}} to the {{#ifexpr:{{{knockback_horizontal}}} > 0|right|left}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[Blowback|Move]] {{#var:target}} {{#expr:abs({{{knockback_horizontal}}})}} square{{#ifexpr:abs({{{knockback_horizontal}}}) = 1||s}} to the {{#ifexpr:{{{knockback_horizontal}}} > 0|right|left}}{{#vardefine:effect present|true}}
}}<!--random push-->{{#ifeq:{{{knockback_random|0}}}|0||
}}<!--random push-->{{#ifeq:{{{knockback_random|0}}}|0||
[[Blowback|Move]] {{#var:target}} randomly for {{{knockback_random}}} square{{#ifexpr:{{{knockback_random}}} = 1||s}}
{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[Blowback|Move]] {{#var:target}} randomly for {{{knockback_random}}} square{{#ifexpr:{{{knockback_random}}} = 1||s}}{{#vardefine:effect present|true}}
}}<!--push resistance-->{{#ifexpr:{{{regist_move_horizontal|0}}} = 0 and {{{regist_knockback|0}}} = 0 and {{{regist_forcepull|0}}} = 0||
}}<!--push resistance-->{{#ifexpr:{{{regist_move_horizontal|0}}} = 0 and {{{regist_knockback|0}}} = 0 and {{{regist_forcepull|0}}} = 0||
{{#ifexpr:{{{regist_move_horizontal|0}}} >= 99 and {{{regist_knockback|0}}} >= 99 and {{{regist_forcepull|0}}} >= 99|
{{#if:{{#var:effect present|}}|&#32;+&#32;}}{{#ifexpr:{{{regist_move_horizontal|0}}} >= 99 and {{{regist_knockback|0}}} >= 99 and {{{regist_forcepull|0}}} >= 99|
[[Blowback Resistance|Resists all forced movement]]{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Resist all push;{{#var:effect tags}}}}
[[Blowback Resistance|Resists all forced movement]]{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Resist all push;{{#var:effect tags}}}}
}}|{{#ifeq:{{{regist_move_horizontal|0}}}|0||{{#ifexpr:{{{regist_move_horizontal}}} >= 99|
}}|{{#ifeq:{{{regist_move_horizontal|0}}}|0||{{#ifexpr:{{{regist_move_horizontal}}} >= 99|
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[[Blowback Resistance|Resists forced forward movement]]{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Resist forward push;{{#var:effect tags}}}}
[[Blowback Resistance|Resists forced forward movement]]{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Resist forward push;{{#var:effect tags}}}}
}}|
}}|
Resists forward movement of {{{regist_forcepull}}} square(s)}}}}
Resists forward movement of {{{regist_forcepull}}} square(s)}}}}{{#vardefine:effect present|true}}
}}}}<!--change unit XP-->{{#ifeq:{{{add_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_exp}}}}}{{#vardefine:potency max|{{{max_add_exp|0}}}}}}}
}}}}<!--change unit XP-->{{#ifeq:{{{add_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_exp}}}}}{{#vardefine:potency max|{{{max_add_exp|0}}}}}}}
}}Additional [[LV|XP]] (+{{Skill effect potency|base={{{add_exp}}}|max={{{max_add_exp|0}}}}}%)
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}Additional [[LV|XP]] (+{{Skill effect potency|base={{{add_exp}}}|max={{{max_add_exp|0}}}}}%){{#vardefine:effect present|true}}
}}<!--collect unit XP-->{{#ifeq:{{{collect_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Collect unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{collect_exp}}}}}{{#vardefine:potency max|{{{collect_exp}}}}}}}
}}<!--collect unit XP-->{{#ifeq:{{{collect_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Collect unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{collect_exp}}}}}{{#vardefine:potency max|{{{collect_exp}}}}}}}
}}Collect {{{collect_exp}}}% of earned [[LV|unit XP]] to {{#var:target}}
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}Collect {{{collect_exp}}}% of earned [[LV|unit XP]] to {{#var:target}}{{#vardefine:effect present|true}}
}}<!--change rank XP-->{{#ifeq:{{{add_rank_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add rank XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_rank_exp}}}}}{{#vardefine:potency max|{{{max_add_rank_exp|0}}}}}}}
}}<!--change rank XP-->{{#ifeq:{{{add_rank_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add rank XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_rank_exp}}}}}{{#vardefine:potency max|{{{max_add_rank_exp|0}}}}}}}
}}Additional [[Rank|Rank XP]] (+{{Skill effect potency|base={{{add_rank_exp}}}|max={{{max_add_rank_exp|0}}}}}%)
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}Additional [[Rank|Rank XP]] (+{{Skill effect potency|base={{{add_rank_exp}}}|max={{{max_add_rank_exp|0}}}}}%){{#vardefine:effect present|true}}
}}<!--change coin payout-->{{#ifeq:{{{add_money|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add Coin;{{#var:effect tags}}{{#vardefine:potency min|{{{add_money}}}}}{{#vardefine:potency max|{{{max_add_money|0}}}}}}}
}}<!--change coin payout-->{{#ifeq:{{{add_money|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add Coin;{{#var:effect tags}}{{#vardefine:potency min|{{{add_money}}}}}{{#vardefine:potency max|{{{max_add_money|0}}}}}}}
}}[[Items|Additional]] {{Item|コイン}} (+{{Skill effect potency|base={{{add_money}}}|max={{{max_add_money|0}}}}}%)
}}{{#if:{{#var:effect present|}}|&#32;+&#32;}}[[Items|Additional]] {{Item|コイン}} (+{{Skill effect potency|base={{{add_money}}}|max={{{max_add_money|0}}}}}%){{#vardefine:effect present|true}}
}}<!--new entries here-->
}}<!--new entries here-->
}}<!--nothing-->{{#if:{{#var:desc|}}||{{#vardefine:desc|No effect}}}}<!--turn intervals-->{{#ifexpr:{{{timing|0}}} != 8 and {{{timing|0}}} != 9|{{#vardefine:desc|{{#if:{{#vardefineecho:turn interval|{{Skill turn interval|interval={{{turn_interval|0}}}|surplus={{{turn_interval_surplus|0}}}|total turn={{{turn_interval_is_total_turn|0}}}}}}}|({{#var:turn interval|}})&#32;}}{{#var:desc}}}}
}}<!--nothing-->{{#if:{{#var:effect present|}}||{{#vardefine:desc|No effect}}}}<!--turn intervals-->{{#ifexpr:{{{timing|0}}} != 8 and {{{timing|0}}} != 9|{{#vardefine:desc|{{#if:{{#vardefineecho:turn interval|{{Skill turn interval|interval={{{turn_interval|0}}}|surplus={{{turn_interval_surplus|0}}}|total turn={{{turn_interval_is_total_turn|0}}}}}}}|({{#var:turn interval|}})&#32;}}{{#var:desc}}}}
}}<!--always explicitly state trigger timings-->{{#ifeq:{{{timing|0}}}|9|{{#vardefine:desc|[{{Skill trigger timing|9}}] {{#var:desc}}}}
}}<!--always explicitly state trigger timings-->{{#ifeq:{{{timing|0}}}|9|{{#vardefine:desc|[{{Skill trigger timing|9}}] {{#var:desc}}}}
}}{{#ifeq:{{#var:skill page|false}}|true|<!--creating subobject-->{{#subobject:effect{{#var:skillnumber}}
}}{{#ifeq:{{#var:skill page|false}}|true|<!--creating subobject-->{{#subobject:effect{{#var:skillnumber}}
Line 64: Line 64:
| Has effect max potency = {{#var:potency max|0}}
| Has effect max potency = {{#var:potency max|0}}
| Has effect targets = {{#ifeq:{{{target_self|0}}}|0||self;}}{{#ifeq:{{{target_my_team|0}}}|0||allies;}}{{#ifeq:{{{target_enemy|0}}}|0||enemies}}|+sep=;
| Has effect targets = {{#ifeq:{{{target_self|0}}}|0||self;}}{{#ifeq:{{{target_my_team|0}}}|0||allies;}}{{#ifeq:{{{target_enemy|0}}}|0||enemies}}|+sep=;
}}|}}{{#var:desc}}<!--TODO:
}}|}}{{#vardefine:effect present|}}{{#var:desc}}<!--TODO:
- state when effect is disabled on supports
- state when effect is disabled on supports
- uhhhh
- uhhhh
--></includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude>
--></includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude>
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