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}}<!--specifying targets-->{{#vardefine:target|{{Skill targets|self={{{target_self|0}}}|team={{{target_my_team|0}}}|enemy={{{target_enemy|0}}}}}{{#ifeq:{{{distance|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}}|0 0 0 0||{{spaces|1}}}}{{#if:{{{override range|}}}|{{{override range}}}|{{Skill range|{{{distance|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}} {{{is_square|0}}}}}}} | }}<!--specifying targets-->{{#vardefine:target|{{Skill targets|self={{{target_self|0}}}|team={{{target_my_team|0}}}|enemy={{{target_enemy|0}}}}}{{#ifeq:{{{distance|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}}|0 0 0 0||{{spaces|1}}}}{{#if:{{{override range|}}}|{{{override range}}}|{{Skill range|{{{distance|0}}} {{{range_h|0}}} {{{range_v|0}}} {{{range_d|0}}} {{{is_square|0}}}}}}} | ||
}}{{#vardefine:desc|<!--apply status-->{{#ifeq:{{{target_self|0}}} {{{target_my_team|0}}} {{{target_enemy|0}}}|0 0 0||{{#ifeq:{{{add_status_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Apply {{Status name|id={{{add_status_id}}}}};{{#var:effect tags}}}} | }}{{#vardefine:desc|<!--apply status-->{{#ifeq:{{{target_self|0}}} {{{target_my_team|0}}} {{{target_enemy|0}}}|0 0 0||{{#ifeq:{{{add_status_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Apply {{Status name|id={{{add_status_id}}}}};{{#var:effect tags}}}} | ||
}} | }}Apply {{Status|id={{{add_status_id|}}}}} to {{#var:target}}{{#ifeq:{{#var:skill page|false}}|true|[[Category:Skill that uses {{Status name|id={{{add_status_id|}}}}}]]}}}} | ||
}}<!--remove status-->{{#ifeq:{{{remove_status_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Remove {{Status name|id={{{remove_status_id}}}}};{{#var:effect tags}}}} | }}<!--remove status-->{{#ifeq:{{{remove_status_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Remove {{Status name|id={{{remove_status_id}}}}};{{#var:effect tags}}}} | ||
}} | }}{{#if:{{#var:short description|}}|{{Status|id={{{remove_status_id|}}}}}|Remove {{Status|id={{{remove_status_id|}}}}}}}{{#vardefine:short description|true}} | ||
}}<!--skill advantage-->{{#ifeq:{{{anti_skill_id|0}}}|0||{{#ifeq:{{{mult|0}}}|100|| | }}<!--skill advantage-->{{#ifeq:{{{anti_skill_id|0}}}|0||{{#ifeq:{{{mult|0}}}|100|| | ||
{{#if:{{#var:short description|}}|{{Skill name|id={{{anti_skill_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})|Deal {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage to {{Skill name|id={{{anti_skill_id}}}}} enemies}}{{#vardefine:short description|true}} | |||
}}}}<!--status advantage-->{{#ifeq:{{{anti_status_id|0}}}|0||{{#ifeq:{{{mult|0}}}|100||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Status advantage {{Status name|id={{{anti_status_id}}}}};{{#var:effect tags}}}} | }}}}<!--status advantage-->{{#ifeq:{{{anti_status_id|0}}}|0||{{#ifeq:{{{mult|0}}}|100||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Status advantage {{Status name|id={{{anti_status_id}}}}};{{#var:effect tags}}}} | ||
}} | }}{{#if:{{#var:short description|}}|{{Status|id={{{anti_status_id}}}}} (x{{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}})|Deal {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage to {{Status|id={{{anti_status_id}}}}}-affected enemies}}{{#vardefine:short description|true}} | ||
}}}}<!--weapon resistance-->{{#ifeq:{{{reduce_weapon_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Weapon resist {{Weapon type|{{{reduce_weapon_id}}}}};{{#var:effect tags}}}} | }}}}<!--weapon resistance-->{{#ifeq:{{{reduce_weapon_id|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Weapon resist {{Weapon type|{{{reduce_weapon_id}}}}};{{#var:effect tags}}}} | ||
}} | }}Take {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage from {{Weapon|{{{reduce_weapon_id}}}}}-ranged enemies | ||
}}<!--status resistance (unused?)-->{{#ifeq:{{{reduce_status_id|0}}}|0|| | }}<!--status resistance (unused?)-->{{#ifeq:{{{reduce_status_id|0}}}|0|| | ||
Take {{Skill effect potency|base={{#expr:{{{mult|0}}} / 100}}|max={{#expr:{{{mult_max|0}}} / 100}}}}x damage from enemies with {{Status|id={{{reduce_status_id}}}}} | |||
}}<!--change hp-->{{#ifeq:{{{add_hp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_hp}}}}}{{#vardefine:potency max|{{{max_add_hp|0}}}}}}} | }}<!--change hp-->{{#ifeq:{{{add_hp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_hp}}}}}{{#vardefine:potency max|{{{max_add_hp|0}}}}}}} | ||
}} | }}[[{{#ifexpr:{{{add_hp}}} > 0|Increase|Decrease}} HP|{{#ifexpr:{{{add_hp}}} > 0|+}}{{Skill effect potency|base={{{add_hp}}}|max={{{max_add_hp|0}}}}} HP]] to {{#var:target}} | ||
}}<!--change cp-->{{#ifeq:{{{add_cp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_cp}}}}}{{#vardefine:potency max|{{{max_add_cp|0}}}}}}} | }}<!--change cp-->{{#ifeq:{{{add_cp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_cp}}}}}{{#vardefine:potency max|{{{max_add_cp|0}}}}}}} | ||
}} | }}[[{{#ifexpr:{{{add_cp}}} > 0|Increase|Decrease}} CP|{{#ifexpr:{{{add_cp}}} > 0|+}}{{Skill effect potency|base={{{add_cp}}}|max={{{max_add_cp|0}}}}} CP]] to {{#var:target}} | ||
}}<!--change hate-->{{#ifeq:{{{add_hate|0}}}|0|| | }}<!--change hate-->{{#ifeq:{{{add_hate|0}}}|0|| | ||
{{#ifexpr:{{{add_hate}}} > 0|+}}{{Skill effect potency|base={{{add_hate}}}|max={{{max_add_hate|0}}}}} Hate to {{#var:target}} | |||
}}<!--extra movement-->{{#ifexpr:{{{add_sp_v|0}}} = 0 and {{{add_sp_h|0}}} = 0 || | }}<!--extra movement-->{{#ifexpr:{{{add_sp_v|0}}} = 0 and {{{add_sp_h|0}}} = 0 || | ||
{{#ifeq:{{{add_sp_v|0}}}|0| | |||
[[Increase Movement|Increases horizontal movement]] by {{{add_sp_h}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add horizontal move;{{#var:effect tags}}}} | [[Increase Movement|Increases horizontal movement]] by {{{add_sp_h}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add horizontal move;{{#var:effect tags}}}} | ||
}}|{{#ifeq:{{{add_sp_h|0}}}|0| | }}|{{#ifeq:{{{add_sp_h|0}}}|0| | ||
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}}| | }}| | ||
[[Increase Movement|Increases omnidirectional movement]] by {{{add_sp_h}}}x{{{add_sp_v}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add omnidirectional move;{{#var:effect tags}}}} | [[Increase Movement|Increases omnidirectional movement]] by {{{add_sp_h}}}x{{{add_sp_v}}}{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add omnidirectional move;{{#var:effect tags}}}} | ||
}}}}}} | }}}}}} | ||
}}<!--pushback/pullback-->{{#ifeq:{{{knockback|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{knockback}}} > 0|Push|Pull}};{{#var:effect tags}}{{#vardefine:potency min|{{#expr:abs({{{knockback}}})}}}}{{#vardefine:potency max|{{#expr:abs({{{knockback}}})}}}}}} | }}<!--pushback/pullback-->{{#ifeq:{{{knockback|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{knockback}}} > 0|Push|Pull}};{{#var:effect tags}}{{#vardefine:potency min|{{#expr:abs({{{knockback}}})}}}}{{#vardefine:potency max|{{#expr:abs({{{knockback}}})}}}}}} | ||
}} | }}[[Blowback|{{#ifexpr:{{{knockback}}} > 0|Push away|Attract}}]] {{#var:target}} by {{#expr:abs({{{knockback}}})}} square{{#ifexpr:abs({{{knockback}}}) = 1||s}} | ||
}}<!--push left/right-->{{#ifeq:{{{knockback_horizontal|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{knockback_horizontal}}} > 0|Push right|Push left}};{{#var:effect tags}}{{#vardefine:potency min|{{#expr:abs({{{knockback_horizontal}}})}}}}{{#vardefine:potency max|{{#expr:abs({{{knockback_horizontal}}})}}}}}} | }}<!--push left/right-->{{#ifeq:{{{knockback_horizontal|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|{{#ifexpr:{{{knockback_horizontal}}} > 0|Push right|Push left}};{{#var:effect tags}}{{#vardefine:potency min|{{#expr:abs({{{knockback_horizontal}}})}}}}{{#vardefine:potency max|{{#expr:abs({{{knockback_horizontal}}})}}}}}} | ||
}} | }}[[Blowback|Move]] {{#var:target}} {{#expr:abs({{{knockback_horizontal}}})}} square{{#ifexpr:abs({{{knockback_horizontal}}}) = 1||s}} to the {{#ifexpr:{{{knockback_horizontal}}} > 0|right|left}} | ||
}}<!--random push-->{{#ifeq:{{{knockback_random|0}}}|0|| | }}<!--random push-->{{#ifeq:{{{knockback_random|0}}}|0|| | ||
[[Blowback|Move]] {{#var:target}} randomly for {{{knockback_random}}} square{{#ifexpr:{{{knockback_random}}} = 1||s}} | |||
}}<!--push resistance-->{{#ifexpr:{{{regist_move_horizontal|0}}} = 0 and {{{regist_knockback|0}}} = 0 and {{{regist_forcepull|0}}} = 0|| | }}<!--push resistance-->{{#ifexpr:{{{regist_move_horizontal|0}}} = 0 and {{{regist_knockback|0}}} = 0 and {{{regist_forcepull|0}}} = 0|| | ||
{{#ifexpr:{{{regist_move_horizontal|0}}} >= 99 and {{{regist_knockback|0}}} >= 99 and {{{regist_forcepull|0}}} >= 99| | |||
[[Blowback Resistance|Resists all forced movement]]{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Resist all push;{{#var:effect tags}}}} | [[Blowback Resistance|Resists all forced movement]]{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Resist all push;{{#var:effect tags}}}} | ||
}}|{{#ifeq:{{{regist_move_horizontal|0}}}|0||{{#ifexpr:{{{regist_move_horizontal}}} >= 99| | }}|{{#ifeq:{{{regist_move_horizontal|0}}}|0||{{#ifexpr:{{{regist_move_horizontal}}} >= 99| | ||
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}}| | }}| | ||
Resists forward movement of {{{regist_forcepull}}} square(s)}}}} | Resists forward movement of {{{regist_forcepull}}} square(s)}}}} | ||
}} | }}}}<!--change unit XP-->{{#ifeq:{{{add_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_exp}}}}}{{#vardefine:potency max|{{{max_add_exp|0}}}}}}} | ||
}} | }}Additional [[LV|XP]] (+{{Skill effect potency|base={{{add_exp}}}|max={{{max_add_exp|0}}}}}%) | ||
}}<!--collect unit XP-->{{#ifeq:{{{collect_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Collect unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{collect_exp}}}}}{{#vardefine:potency max|{{{collect_exp}}}}}}} | }}<!--collect unit XP-->{{#ifeq:{{{collect_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Collect unit XP;{{#var:effect tags}}{{#vardefine:potency min|{{{collect_exp}}}}}{{#vardefine:potency max|{{{collect_exp}}}}}}} | ||
}} | }}Collect {{{collect_exp}}}% of earned [[LV|unit XP]] to {{#var:target}} | ||
}}<!--change rank XP-->{{#ifeq:{{{add_rank_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add rank XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_rank_exp}}}}}{{#vardefine:potency max|{{{max_add_rank_exp|0}}}}}}} | }}<!--change rank XP-->{{#ifeq:{{{add_rank_exp|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add rank XP;{{#var:effect tags}}{{#vardefine:potency min|{{{add_rank_exp}}}}}{{#vardefine:potency max|{{{max_add_rank_exp|0}}}}}}} | ||
}} | }}Additional [[Rank|Rank XP]] (+{{Skill effect potency|base={{{add_rank_exp}}}|max={{{max_add_rank_exp|0}}}}}%) | ||
}}<!--change coin payout-->{{#ifeq:{{{add_money|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add Coin;{{#var:effect tags}}{{#vardefine:potency min|{{{add_money}}}}}{{#vardefine:potency max|{{{max_add_money|0}}}}}}} | }}<!--change coin payout-->{{#ifeq:{{{add_money|0}}}|0||{{#if:{{#var:skill page|}}|{{#vardefine:effect tags|Add Coin;{{#var:effect tags}}{{#vardefine:potency min|{{{add_money}}}}}{{#vardefine:potency max|{{{max_add_money|0}}}}}}} | ||
}} | }}[[Items|Additional]] {{Item|コイン}} (+{{Skill effect potency|base={{{add_money}}}|max={{{max_add_money|0}}}}}%) | ||
}}<!--new entries here--> | }}<!--new entries here--> | ||
}}<!--nothing-->{{#if:{{#var:desc|}}||{{#vardefine:desc|No effect}}}}<!--turn intervals-->{{#ifexpr:{{{timing|0}}} != 8 and {{{timing|0}}} != 9|{{#vardefine:desc|{{#if:{{#vardefineecho:turn interval|{{Skill turn interval|interval={{{turn_interval|0}}}|surplus={{{turn_interval_surplus|0}}}|total turn={{{turn_interval_is_total_turn|0}}}}}}}|({{#var:turn interval|}}) }}{{#var:desc}}}} | }}<!--nothing-->{{#if:{{#var:desc|}}||{{#vardefine:desc|No effect}}}}<!--turn intervals-->{{#ifexpr:{{{timing|0}}} != 8 and {{{timing|0}}} != 9|{{#vardefine:desc|{{#if:{{#vardefineecho:turn interval|{{Skill turn interval|interval={{{turn_interval|0}}}|surplus={{{turn_interval_surplus|0}}}|total turn={{{turn_interval_is_total_turn|0}}}}}}}|({{#var:turn interval|}}) }}{{#var:desc}}}} | ||
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| Has effect max potency = {{#var:potency max|0}} | | Has effect max potency = {{#var:potency max|0}} | ||
| Has effect targets = {{#ifeq:{{{target_self|0}}}|0||self;}}{{#ifeq:{{{target_my_team|0}}}|0||allies;}}{{#ifeq:{{{target_enemy|0}}}|0||enemies}}|+sep=; | | Has effect targets = {{#ifeq:{{{target_self|0}}}|0||self;}}{{#ifeq:{{{target_my_team|0}}}|0||allies;}}{{#ifeq:{{{target_enemy|0}}}|0||enemies}}|+sep=; | ||
}}| | }}|}}{{#var:desc}}<!--TODO: | ||
}}{{#var:desc}}<!--TODO: | |||
- state when effect is disabled on supports | - state when effect is disabled on supports | ||
- uhhhh | |||
--></includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude> | --></includeonly></onlyinclude><noinclude>{{Documentation}}</noinclude> |